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Contributing/Creating Tools: Difference between revisions

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| tooltip_image = ToolPlaceholder.png
| tooltip_image = ToolPlaceholder.png


| is_soulbound =
| tool_type =  
| tool_type =  
| execution_modifier =  
| execution_modifier =  
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| level_requirement =  
| level_requirement =  
| profession_requirement =  
| profession_requirement =  
| is_soulbound =


| crafting_profession =  
| crafting_profession =  
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| how_to_acquire =  
| how_to_acquire =  
| sale_price =  
| sell_price =  
}}
}}
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</pre>
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* <code>component1-5_name</code>: Enter the component name (e.g., Handle, Head).
* <code>component1-5_name</code>: Enter the component name (e.g., Handle, Head).
* <code>component1-5_material</code>: Enter the material used for that component.
* <code>component1-5_material</code>: One or more specific items that can be used for this component (e.g., Highlands Copper Ingot, Highlands Zink Ingot). Separate with commas if multiple are valid — each will link to the item’s page.
* <code>component1-5_material_category</code>: You can enter one or more valid material categories (e.g., Wood, Copper Metal). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
* <code>component1-5_material_category</code>: You can enter one or more valid material categories (e.g., Wood, Copper Metal). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.


* <code>how_to_acquire</code>: Enter page names for mobs, vendors, quests, etc. Separate each with a comma.   
* <code>how_to_acquire</code>: Enter page names for mobs, vendors, quests, etc. Separate each with a comma.   
Use <code>Pretty::Label</code> formatting for nicer links (e.g., Doe/Newhaven Valley::Doe (Newhaven Valley)).
Use <code>Pretty::Label</code> formatting for nicer links (e.g., Doe/Newhaven Valley::Doe (Newhaven Valley)).
* <code>sale_price</code>: How much the item can be sold for (e.g., 1 Gold 25 Silver).
* <code>sell_price</code>: How much the item can be sold for (e.g., 1 Gold 25 Silver).


<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">4. Save the Page</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">4. Save the Page</div>

Latest revision as of 08:41, 7 May 2025

Creating a New Tool Page

This guide will help you create new pages for tools used in gathering professions — such as Pickaxes, Logging Axes, and Skinning Knives.

Steps to Create a New Tool Page

1. Create the Page

Use the name of the tool exactly as it appears after crafting.

If the item can be made from multiple materials, use the format: Item Name/Secondary Material
Example: Bronze Pickaxe/Fine Ash Shaft

2. Use the Tool Template

On the new page, copy/paste the template found below.
If you use the Create Center, this structure will be automatically preloaded:

{{Tool
| name = 
| tooltip_image = ToolPlaceholder.png

| is_soulbound = 
| tool_type = 
| execution_modifier = 
| durability = 
| level_requirement = 
| profession_requirement = 

| crafting_profession = 
| recipe_page = 

| component1_name = 
| component1_material = 
| component1_material_category = 
| component2_name = 
| component2_material = 
| component2_material_category = 
| component3_name = 
| component3_material = 
| component3_material_category = 
| component4_name = 
| component4_material = 
| component4_material_category = 
| component5_name = 
| component5_material = 
| component5_material_category = 

| how_to_acquire = 
| sell_price = 
}}
3. Filling Out Details

  • tool_type: Type of tool (e.g., Pickaxe, Skinning Knife, Logging Axe).
  • execution_modifier: Execution speed bonus (percentage).
  • durability: Maximum durability value shown on the tooltip.
  • level_requirement: Minimum level to use the tool.
  • profession_requirement: The gathering profession that uses the tool (e.g., Prospector, Forester).
  • is_soulbound: Set to any value to mark the item as soulbound.
  • crafting_profession: The profession that crafts the tool (e.g., Provisioner).
  • recipe_page: Link to the recipe used to craft the item.
  • component1-5_name: Enter the component name (e.g., Handle, Head).
  • component1-5_material: One or more specific items that can be used for this component (e.g., Highlands Copper Ingot, Highlands Zink Ingot). Separate with commas if multiple are valid — each will link to the item’s page.
  • component1-5_material_category: You can enter one or more valid material categories (e.g., Wood, Copper Metal). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
  • how_to_acquire: Enter page names for mobs, vendors, quests, etc. Separate each with a comma.

Use Pretty::Label formatting for nicer links (e.g., Doe/Newhaven Valley::Doe (Newhaven Valley)).

  • sell_price: How much the item can be sold for (e.g., 1 Gold 25 Silver).
4. Save the Page

Preview your work and save the page!

Examples

Helpful Templates

Categories

Pages using this template are automatically categorized into:

  • Category:Tool
  • Category:<tool_type>
  • Category:Crafted Tool (if crafting info is present)
Notes

  • Only filled-in sections are shown.
  • Supports up to 5 crafting components.