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Form:Armor: Difference between revisions

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m Protected "Form:Armor" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
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(4 intermediate revisions by the same user not shown)
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'''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4|property=Durability}}}
'''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4|property=Durability}}}
</div>
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Additional Stats</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">


'''Stat 1 Value:''' {{{field|stat1_value|input type=text|size=10|placeholder=+6}}}
{{AdditionalStatsForm}}
'''Stat 1 Name:''' {{{field|stat1_name|input type=dropdown|size=30|placeholder=Haste|property=Stat categories|existing values only}}}<br>
 
'''Stat 2 Value:''' {{{field|stat2_value|input type=text|size=10|placeholder=+5}}}
'''Stat 2 Name:''' {{{field|stat2_name|input type=dropdown|size=30|placeholder=Healing|property=Stat categories|existing values only}}}<br>
 
'''Stat 3 Value:''' {{{field|stat3_value|input type=text|size=10|placeholder=+4}}}
'''Stat 3 Name:''' {{{field|stat3_name|input type=dropdown|size=30|placeholder=Block|property=Stat categories|existing values only}}}<br>
 
'''Stat 4 Value:''' {{{field|stat4_value|input type=text|size=10|placeholder=+3}}}
'''Stat 4 Name:''' {{{field|stat4_name|input type=dropdown|size=30|placeholder=1H Damage|property=Stat categories|existing values only}}}<br>
 
'''Stat 5 Value:''' {{{field|stat5_value|input type=text|size=10|placeholder=+2}}}
'''Stat 5 Name:''' {{{field|stat5_name|input type=dropdown|size=30|placeholder=Combat Movement|property=Stat categories|existing values only}}}<br>
 
'''Stat 6 Value:''' {{{field|stat6_value|input type=text|size=10|placeholder=+1}}}
'''Stat 6 Name:''' {{{field|stat6_name|input type=dropdown|size=30|placeholder=Chemical Damage Resist|property=Stat categories|existing values only}}}
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Set Bonuses</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">


{| class="wikitable" style="width: auto; text-align: center; padding: 20px"
{{SetBonusForm}}
!colspan="2" style="text-align:left;"|'''Set Name:'''{{{field|set_name|input type=tokens|size=60|property=Set bonus name|placeholder=Meadow Strider|max values=1}}}
|-
!colspan="2" style="text-align:left;"|Tier 1  {{{field|set_bonus_1_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} '''Pieces Equipped'''
|-
|'''Bonus Stat 1 Value:''' {{{field|set_bonus_1_effect1_value|input type=text|size=5|placeholder=+2}}}
|'''Bonus Stat 1 Name:''' {{{field|set_bonus_1_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 2 Value:''' {{{field|set_bonus_1_effect2_value|input type=text|size=5|placeholder=+2}}}
|'''Bonus Stat 2 Name:''' {{{field|set_bonus_1_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 3 Value:''' {{{field|set_bonus_1_effect3_value|input type=text|size=5|placeholder=+2}}}
|'''Bonus Stat 3 Name:''' {{{field|set_bonus_1_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
!colspan="2" style="text-align:left;"|Tier 2  {{{field|set_bonus_2_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} '''Pieces Equipped'''
|-
|'''Bonus Stat 1 Value:''' {{{field|set_bonus_2_effect1_value|input type=text|size=5|placeholder=+5}}}
|'''Bonus Stat 1 Name:''' {{{field|set_bonus_2_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 2 Value:''' {{{field|set_bonus_2_effect2_value|input type=text|size=5|placeholder=+5}}}
|'''Bonus Stat 2 Name:''' {{{field|set_bonus_2_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 3 Value:''' {{{field|set_bonus_2_effect3_value|input type=text|size=5|placeholder=+5}}}
|'''Bonus Stat 3 Name:''' {{{field|set_bonus_2_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
!colspan="2" style="text-align:left;"|Tier 3  {{{field|set_bonus_3_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} '''Pieces Equipped'''
|-
|'''Bonus Stat 1 Value:''' {{{field|set_bonus_3_effect1_value|input type=text|size=5|placeholder=+10}}}
|'''Bonus Stat 1 Name:''' {{{field|set_bonus_3_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 2 Value:''' {{{field|set_bonus_3_effect2_value|input type=text|size=5|placeholder=+10}}}
|'''Bonus Stat 2 Name:''' {{{field|set_bonus_3_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|-
|'''Bonus Stat 3 Value:''' {{{field|set_bonus_3_effect3_value|input type=text|size=5|placeholder=+10}}}
|'''Bonus Stat 3 Name:''' {{{field|set_bonus_3_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
|}
</div>


<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Requirements</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Requirements</div>
Line 92: Line 33:


'''Level Requirement:'''  {{{field|level_requirement|input type=dropdown|size=15|property=Level requirement|existing values only}}}<br>
'''Level Requirement:'''  {{{field|level_requirement|input type=dropdown|size=15|property=Level requirement|existing values only}}}<br>
'''Class Req 1:'''        {{{field|class_requirement1|input type=dropdown|size=30|placeholder=Warrior|property=Class requirement|existing values only}}}
'''Class Req 2:'''        {{{field|class_requirement2|input type=dropdown|size=30|placeholder=Paladin|property=Class requirement|existing values only}}}
'''Class Req 3:'''        {{{field|class_requirement3|input type=dropdown|size=30|placeholder=Ranger|property=Class requirement|existing values only}}}
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Acquisition</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">
'''Dropped By:'''    {{{field|dropped_by|input type=tokens|size=60|property=Dropped by|placeholder=Mob/Wolf/Greenwood Valley}}}<br>
'''Sold By:'''      {{{field|sold_by|input type=tokens|size=60|property=Sold by|placeholder=Vendor/Taren}}}<br>
'''Quest Reward:'''  {{{field|quest_reward|input type=combobox|size=50|property=Quest reward from|placeholder=Quest/BladeHunter's Vow}}}
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Flavor Text</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">
{{{field|flavor_text|input type=textarea|rows=3|cols=60|property=Flavor text|placeholder=An old note scribbled in haste...}}}
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Sell Price</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">
{| class="wikitable" style="width: auto; text-align: center;"
! Gold !! Silver !! Copper
|-
| {{{field|sell_price_gold|input type=dropdown|property=Sell price (gold)|existing values only}}}
| {{{field|sell_price_silver|input type=dropdown|property=Sell price (silver)|existing values only}}}
| {{{field|sell_price_copper|input type=dropdown|property=Sell price (copper)|existing values only}}}
|}
</div>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Gallery</div>
<hr style="border: 0; border-top: 1px solid #555;" />
<div style="margin-left: 1em;">


'''Model Image 1:''' {{{field|model_image1|input type=text|uploadable|image preview|size=60|property=Model image 1}}}
'''Class Requirement:'''   {{{field|class_requirement|input type=tokens|size=60|property=Class requirement|existing values only}}}<br>
 
'''Model Image 2:''' {{{field|model_image2|input type=text|uploadable|image preview|size=60|property=Model image 2}}}
 
'''Model Image 3:''' {{{field|model_image3|input type=text|uploadable|image preview|size=60|property=Model image 3}}}
</div>
</div>


<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Crafting Info</div>
{{AcquisitionForm
<hr style="border: 0; border-top: 1px solid #555;" />
|is_harvested=no
<div style="margin-left: 1em;">
|is_dropped=yes
 
|is_sold=yes
'''Crafting Profession:'''  {{{field|crafting_profession|input type=dropdown|size=40|property=Profession|existing values only}}}
|is_reward=yes
'''Recipe Page:'''          {{{field|recipe_page|input type=combobox|size=50|property=Recipe page|placeholder=Blade of the Drifter Recipe}}}
}}
 
'''Component 1'''<br>
'''Label:'''    {{{field|component1_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
'''Material:''' {{{field|component1_material|input type=dropdown|size=40|values from category=Refined Components}}}
'''OR Material Category:''' {{{field|component1_material_category|input type=dropdown|size=40|property=Crafting component material category|existing values only}}}


'''Component 2'''<br>
{{UsedInQuestsForm}}
'''Label:'''    {{{field|component2_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
'''Material:''' {{{field|component2_material|input type=dropdown|size=40|values from category=Refined Components}}}
'''OR Material Category:''' {{{field|component2_material_category|input type=dropdown|size=40|property=Crafting component material category|existing values only}}}


'''Component 3'''<br>
{{FlavorTextForm}}
'''Label:'''    {{{field|component3_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
'''Material:''' {{{field|component3_material|input type=dropdown|size=40|values from category=Refined Components}}}
'''OR Material Category:''' {{{field|component3_material_category|input type=dropdown|size=40|property=Crafting component material category|existing values only}}}


'''Component 4'''<br>
{{SellPriceForm}}
'''Label:'''    {{{field|component4_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
'''Material:''' {{{field|component4_material|input type=dropdown|size=40|values from category=Refined Components}}}
'''OR Material Category:''' {{{field|component4_material_category|input type=dropdown|size=40|property=Crafting component material category|existing values only}}}


'''Component 5'''<br>
{{CraftingInfoForm}}
'''Label:'''    {{{field|component5_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
'''Material:''' {{{field|component5_material|input type=dropdown|size=40|values from category=Refined Components}}}
'''OR Material Category:''' {{{field|component5_material_category|input type=dropdown|size=40|property=Crafting component material category|existing values only}}}
</div>


{{NotesForm}}


{{GalleryForm}}


{{{end template}}}
{{{end template}}}

Latest revision as of 15:36, 25 June 2025

Armor

Armor Details

Name: name

Tooltip Image: tooltip_image

Is Soulbound: is_soulbound

Stats

Equipment Type: equipment_type

Armor Weight: armor_weight

Armor Class: armor_class

Durability: durability

Additional Stats

Stat 1 Value: {{{field|stat1_value|input type=text|size=10|placeholder=+6}}} Stat 1 Name: {{{field|stat1_name|input type=dropdown|size=30|placeholder=Haste|property=Stat categories|existing values only}}}

Stat 2 Value: {{{field|stat2_value|input type=text|size=10|placeholder=+5}}} Stat 2 Name: {{{field|stat2_name|input type=dropdown|size=30|placeholder=Healing|property=Stat categories|existing values only}}}

Stat 3 Value: {{{field|stat3_value|input type=text|size=10|placeholder=+4}}} Stat 3 Name: {{{field|stat3_name|input type=dropdown|size=30|placeholder=Block|property=Stat categories|existing values only}}}

Stat 4 Value: {{{field|stat4_value|input type=text|size=10|placeholder=+3}}} Stat 4 Name: {{{field|stat4_name|input type=dropdown|size=30|placeholder=1H Damage|property=Stat categories|existing values only}}}

Stat 5 Value: {{{field|stat5_value|input type=text|size=10|placeholder=+2}}} Stat 5 Name: {{{field|stat5_name|input type=dropdown|size=30|placeholder=Combat Movement|property=Stat categories|existing values only}}}

Stat 6 Value: {{{field|stat6_value|input type=text|size=10|placeholder=+1}}} Stat 6 Name: {{{field|stat6_name|input type=dropdown|size=30|placeholder=Chemical Damage Resist|property=Stat categories|existing values only}}}

Set Bonuses

Set Name:{{{field|set_name|input type=tokens|size=60|property=Set bonus name|placeholder=Meadow Strider|max values=1}}}
Tier 1 {{{field|set_bonus_1_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} Pieces Equipped
Bonus Stat 1 Value: {{{field|set_bonus_1_effect1_value|input type=text|size=5|placeholder=+2}}} Bonus Stat 1 Name: {{{field|set_bonus_1_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 2 Value: {{{field|set_bonus_1_effect2_value|input type=text|size=5|placeholder=+2}}} Bonus Stat 2 Name: {{{field|set_bonus_1_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 3 Value: {{{field|set_bonus_1_effect3_value|input type=text|size=5|placeholder=+2}}} Bonus Stat 3 Name: {{{field|set_bonus_1_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Tier 2 {{{field|set_bonus_2_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} Pieces Equipped
Bonus Stat 1 Value: {{{field|set_bonus_2_effect1_value|input type=text|size=5|placeholder=+5}}} Bonus Stat 1 Name: {{{field|set_bonus_2_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 2 Value: {{{field|set_bonus_2_effect2_value|input type=text|size=5|placeholder=+5}}} Bonus Stat 2 Name: {{{field|set_bonus_2_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 3 Value: {{{field|set_bonus_2_effect3_value|input type=text|size=5|placeholder=+5}}} Bonus Stat 3 Name: {{{field|set_bonus_2_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Tier 3 {{{field|set_bonus_3_required|input type=dropdown|values=1,2,3,4,5,6,7,8,9,10|size=15}}} Pieces Equipped
Bonus Stat 1 Value: {{{field|set_bonus_3_effect1_value|input type=text|size=5|placeholder=+10}}} Bonus Stat 1 Name: {{{field|set_bonus_3_effect1_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 2 Value: {{{field|set_bonus_3_effect2_value|input type=text|size=5|placeholder=+10}}} Bonus Stat 2 Name: {{{field|set_bonus_3_effect2_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Bonus Stat 3 Value: {{{field|set_bonus_3_effect3_value|input type=text|size=5|placeholder=+10}}} Bonus Stat 3 Name: {{{field|set_bonus_3_effect3_stat|input type=dropdown|size=30|property=Stat categories|existing values only}}}
Requirements

Level Requirement: level_requirement

Class Requirement: class_requirement

Acquisition

Dropped By:{{{field|dropped_by|input type=tokens|size=60|property=Dropped by|placeholder=Mob/Doe/Newhaven Valley}}}
Sold By:{{{field|sold_by|input type=tokens|size=60|property=Sold by|placeholder=Vendor/Taren}}}
Quest Reward:{{{field|quest_reward|input type=combobox|size=50|values from category=Quests|placeholder=Quest/The Ballad of the Merry Five}}}
Used in Quests

Used in Quests:{{{field|used_in_quests|input type=tokens|size=60|values from category=Quests|placeholder=Quest/The Blade Remade}}}

Flavor Text

{{{field|flavor_text|input type=textarea|rows=3|cols=60|property=Flavor text|placeholder=An old note scribbled in haste...}}}

Sell Price

Gold Silver Copper
{{{field|sell_price_gold|input type=dropdown|property=Sell price (gold)|existing values only}}} {{{field|sell_price_silver|input type=dropdown|property=Sell price (silver)|existing values only}}} {{{field|sell_price_copper|input type=dropdown|property=Sell price (copper)|existing values only}}}
Crafting Info

Crafting Profession: {{{field|crafting_profession|input type=dropdown|size=40|property=Profession|existing values only}}} Recipe(s) Page: {{{field|recipe_page|input type=tokens|size=50|property=Recipe page|placeholder=Blade of the Drifter Recipe}}}

If a specific Material affects the name or properties of the item, use the specific Material(s)
If the Material doesn't affect the name or properties of the item, use the Material Categories and Tier descriptor
Tier 0 = lv 1-10/5-15 materials, Tier 1 = lv 10-20/15-25 materials, Tier 2 = lv 20-30/25-35, etc

Component 1 Label:{{{field|component1_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
Material(s): {{{field|component1_material|input type=tokens|size=60|values from category=Refined Components}}}
OR
Tier: {{{field|component1_category_tier|input type=dropdown|property=Material category tier|existing values only}}} Material Category: {{{field|component1_material_category|input type=tokens|size=40|mapping property=Crafting component material category|existing values only}}}
Component 2 Label:{{{field|component2_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
Material(s): {{{field|component2_material|input type=tokens|size=60|values from category=Refined Components}}}
OR
Tier: {{{field|component2_category_tier|input type=dropdown|property=Material category tier|existing values only}}} Material Category: {{{field|component2_material_category|input type=tokens|size=40|mapping property=Crafting component material category|existing values only}}}
Component 3 Label:{{{field|component3_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
Material(s): {{{field|component3_material|input type=tokens|size=60|values from category=Refined Components}}}
OR
Tier: {{{field|component3_category_tier|input type=dropdown|property=Material category tier|existing values only}}} Material Category: {{{field|component3_material_category|input type=tokens|size=40|mapping property=Crafting component material category|existing values only}}}
Component 4 Label:{{{field|component4_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
Material(s): {{{field|component4_material|input type=tokens|size=60|values from category=Refined Components}}}
OR
Tier: {{{field|component4_category_tier|input type=dropdown|property=Material category tier|existing values only}}} Material Category: {{{field|component4_material_category|input type=tokens|size=40|mapping property=Crafting component material category|existing values only}}}
Component 5 Label:{{{field|component5_name|input type=dropdown|size=40|property=Crafting component name|existing values only}}}
Material(s): {{{field|component5_material|input type=tokens|size=60|values from category=Refined Components}}}
OR
Tier: {{{field|component5_category_tier|input type=dropdown|property=Material category tier|existing values only}}} Material Category: {{{field|component5_material_category|input type=tokens|size=40|mapping property=Crafting component material category|existing values only}}}
Notes

{{{field|notes|input type=textarea|rows=3|cols=60|property=Notes|placeholder=Add notes specific to this page}}}

Gallery

Model Image 1: {{{field|model_image1|input type=text|uploadable|image preview|size=60|property=Model image 1}}}

Model Image 2: {{{field|model_image2|input type=text|uploadable|image preview|size=60|property=Model image 2}}}

Model Image 3: {{{field|model_image3|input type=text|uploadable|image preview|size=60|property=Model image 3}}}

{{{end template}}}

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