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<h2>Creating a New Crafted Armor Page</h2>
<div style="font-size: 1.7em; font-weight: normal; margin-top: 1em;">Creating a New Crafted Armor Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />


Welcome, Drifter!   
Welcome, Drifter!   
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They often vary based on which materials are used.
They often vary based on which materials are used.


== Steps to Create a New Crafted Armor Page ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Steps to Create a New Crafted Armor Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />


<h3>1. Create the Page</h3>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">1. Create the Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />
Enter the name of the crafted armor piece exactly as it appears in-game.
Enter the name of the crafted armor piece exactly as it appears in-game.


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This makes sure that multiple versions of the same item are organized properly.
This makes sure that multiple versions of the same item are organized properly.


<h3>2. Use the CraftedArmor Template</h3>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">2. Use the CraftedArmor Template</div>
<hr style="border: 0; border-top: 1px solid #555;" />
On the new page, copy/paste the template found below.<br>
On the new page, copy/paste the template found below.<br>
If you use the [[Create Center]], the template will automatically preload the following structure:
If you use the [[Create Center]], the template will automatically preload the following structure:
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| recipe_page        =  
| recipe_page        =  


| component1_name     =  
| component1_name =  
| component1_material =  
| component1_material =  
| component2_name     =  
| component1_material_category =
| component2_name =  
| component2_material =  
| component2_material =  
| component3_name     =  
| component2_material_category =
| component3_name =  
| component3_material =  
| component3_material =  
| component4_name     =  
| component3_material_category =
| component4_name =  
| component4_material =  
| component4_material =  
| component5_name     =  
| component4_material_category =
| component5_name =  
| component5_material =  
| component5_material =  
| component5_material_category =


| model_image1 =  
| model_image1 =  
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</pre>
</pre>


<h3>3. Filling Out Details</h3>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">3. Filling Out Details</div>
<hr style="border: 0; border-top: 1px solid #555;" />
* <code>equipment_type</code>: Slot the armor occupies (Chest, Legs, Feet, Hands, etc.).
* <code>equipment_type</code>: Slot the armor occupies (Chest, Legs, Feet, Hands, etc.).
* <code>armor_weight</code>: Enter the armor’s weight.
* <code>armor_weight</code>: Enter the armor’s weight.
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* <code>recipe_page</code>: Link to the recipe used to craft the armor.
* <code>recipe_page</code>: Link to the recipe used to craft the armor.


* <code>component1-5_name</code>: Enter the component name. (e.g., Metal, Strapping, Chain Mesh)
* <code>component1-5_name</code>: Enter the component label. (e.g., Metal, Strapping, Chain Mesh)
* <code>component1-5_material</code>: Enter the material used for that component.
* <code>component1-5_material</code>: One or more specific items that can be used for this component (e.g., Highlands Copper Ingot, Highlands Zink Ingot). Separate with commas if multiple are valid — each will link to the item’s page.
* <code>component1-5_material_category</code>: You can enter one or more valid material categories (e.g., Copper Metal, Dense Leather). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.


* <code>model_image1–3</code>: Upload optional model screenshots if available.
* <code>model_image1–3</code>: Upload optional model screenshots if available.


<h3>4. Save the Page</h3>
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">4. Save the Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />
After filling out the details, preview and save your page!
After filling out the details, preview and save your page!


== Examples ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Examples</div>
<hr style="border: 0; border-top: 1px solid #555;" />
* [[Newhaven Copper Helm/Rough Light Leather]]
* [[Newhaven Copper Helm/Rough Light Leather]]
* [[Highlands Copper Boots/Medium Leather]]
* [[Highlands Copper Boots/Medium Leather]]


== Helpful Templates ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Helpful Templates</div>
<hr style="border: 0; border-top: 1px solid #555;" />
* [[Template:CraftedArmor/doc]]
* [[Template:CraftedArmor/doc]]
* [[Template:AdditionalStats/doc]]
* [[Template:AdditionalStats/doc]]


== Categories ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Categories</div>
<hr style="border: 0; border-top: 1px solid #555;" />
Pages using this template are automatically categorized into:
Pages using this template are automatically categorized into:
* Category:Armor
* Category:Armor
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* Category:&lt;class_requirement&gt; Armor
* Category:&lt;class_requirement&gt; Armor


== Notes ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Notes</div>
<hr style="border: 0; border-top: 1px solid #555;" />
* Sections that are blank will automatically be hidden.
* Sections that are blank will automatically be hidden.
* Crafted armor stats vary based on materials used — be specific!
* Crafted armor stats vary based on materials used — be specific!
Happy forging, Drifter! 🔥

Latest revision as of 12:33, 6 May 2025

Creating a New Crafted Armor Page

Welcome, Drifter! This guide will help you create new crafted armor pages.

Crafted armor pieces are created by players using recipes and materials. They often vary based on which materials are used.

Steps to Create a New Crafted Armor Page

1. Create the Page

Enter the name of the crafted armor piece exactly as it appears in-game.

Use the format: Item Name/Secondary Material Used

Examples:

  • Newhaven Copper Helm/Rough Light Leather
  • Highlands Copper Greaves/Fair Dense Leather

This makes sure that multiple versions of the same item are organized properly.

2. Use the CraftedArmor Template

On the new page, copy/paste the template found below.
If you use the Create Center, the template will automatically preload the following structure:

{{CraftedArmor
| name = 
| tooltip_image = 

| equipment_type = 
| armor_weight = 
| armor_class = 
| durability = 

| stat1_name  = 
| stat1_value = 
| stat2_name  = 
| stat2_value = 
| stat3_name  = 
| stat3_value = 
| stat4_name  = 
| stat4_value = 
| stat5_name  = 
| stat5_value = 
| stat6_name  = 
| stat6_value = 

| level_requirement  = 
| class_requirement1 = 
| class_requirement2 = 
| class_requirement3 = 

| crafting_profession = 
| recipe_page         = 

| component1_name = 
| component1_material = 
| component1_material_category = 
| component2_name = 
| component2_material = 
| component2_material_category = 
| component3_name = 
| component3_material = 
| component3_material_category = 
| component4_name = 
| component4_material = 
| component4_material_category = 
| component5_name = 
| component5_material = 
| component5_material_category = 

| model_image1 = 
| model_image2 = 
| model_image3 = 
}}
3. Filling Out Details

  • equipment_type: Slot the armor occupies (Chest, Legs, Feet, Hands, etc.).
  • armor_weight: Enter the armor’s weight.
  • armor_class: Enter the armor's defense value.
  • durability: Maximum durability value.
  • stat1-6_name: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist
  • stat1-6_value: Enter value of stat. (+10, -5, etc)
  • level_requirement: Minimum player level required to equip.
  • class_requirement: Classes that can use the armor (up to three).
  • crafting_profession: The profession that crafts the item (e.g., Armorsmith, Outfitter).
  • recipe_page: Link to the recipe used to craft the armor.
  • component1-5_name: Enter the component label. (e.g., Metal, Strapping, Chain Mesh)
  • component1-5_material: One or more specific items that can be used for this component (e.g., Highlands Copper Ingot, Highlands Zink Ingot). Separate with commas if multiple are valid — each will link to the item’s page.
  • component1-5_material_category: You can enter one or more valid material categories (e.g., Copper Metal, Dense Leather). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
  • model_image1–3: Upload optional model screenshots if available.
4. Save the Page

After filling out the details, preview and save your page!

Examples

Helpful Templates

Categories

Pages using this template are automatically categorized into:

  • Category:Armor
  • Category:Crafted Armor
  • Category:<equipment_type> Equipment
  • Category:<class_requirement> Armor
Notes

  • Sections that are blank will automatically be hidden.
  • Crafted armor stats vary based on materials used — be specific!