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Split Grain Leather Helm: Difference between revisions

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  | stat1_name = Positional
  | stat1_name = Positional
  | stat1_value = +2
  | stat1_value = +2
  | stat2_name =  
  | stat2_name =
  | stat2_value =  
  | stat2_value =
  | stat3_name =  
  | stat3_name =
  | stat3_value =  
  | stat3_value =
  | stat4_name =  
  | stat4_name =
  | stat4_value =  
  | stat4_value =
  | stat5_name =  
  | stat5_name =
  | stat5_value =  
  | stat5_value =
  | stat6_name =  
  | stat6_name =
  | stat6_value =  
  | stat6_value =


  | level_requirement = 1
  | level_requirement = 1
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  | class_requirement3 =  
  | class_requirement3 =  


  | set_name =  
  | set_name =
  | set_bonus_1_required =  
  | set_bonus_1_required =
  | set_bonus_1_effect1_stat =  
  | set_bonus_1_effect1_stat =
  | set_bonus_1_effect1_value =  
  | set_bonus_1_effect1_value =
  | set_bonus_1_effect2_stat =  
  | set_bonus_1_effect2_stat =
  | set_bonus_1_effect2_value =  
  | set_bonus_1_effect2_value =
  | set_bonus_1_effect3_stat =  
  | set_bonus_1_effect3_stat =
  | set_bonus_1_effect3_value =  
  | set_bonus_1_effect3_value =


  | set_bonus_2_required =  
  | set_bonus_2_required =
  | set_bonus_2_effect1_stat =  
  | set_bonus_2_effect1_stat =
  | set_bonus_2_effect1_value =  
  | set_bonus_2_effect1_value =
  | set_bonus_2_effect2_stat =  
  | set_bonus_2_effect2_stat =
  | set_bonus_2_effect2_value =  
  | set_bonus_2_effect2_value =
  | set_bonus_2_effect3_stat =  
  | set_bonus_2_effect3_stat =
  | set_bonus_2_effect3_value =  
  | set_bonus_2_effect3_value =


  | set_bonus_3_required =  
  | set_bonus_3_required =
  | set_bonus_3_effect1_stat =  
  | set_bonus_3_effect1_stat =
  | set_bonus_3_effect1_value =  
  | set_bonus_3_effect1_value =
  | set_bonus_3_effect2_stat =  
  | set_bonus_3_effect2_stat =
  | set_bonus_3_effect2_value =  
  | set_bonus_3_effect2_value =
  | set_bonus_3_effect3_stat =  
  | set_bonus_3_effect3_stat =
  | set_bonus_3_effect3_value =  
  | set_bonus_3_effect3_value =


  | how_to_acquire    = Shoat::Shoat (Newhaven Valley)
  | how_to_acquire    = Shoat::Shoat (Newhaven Valley)

Revision as of 17:05, 24 April 2025

Split Grain Leather Helm

Split Grain Leather Helm Tooltip
Stats

Slot: Head
Weight: 8
Armor Class: 12
Durability: 250
Additional Stats

Positional



Requirements

Level Requirement: 1



Gallery


Head 8 12 250

1