Split Grain Leather Helm: Difference between revisions
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| stat1_name = Positional | | stat1_name = Positional | ||
| stat1_value = +2 | | stat1_value = +2 | ||
| stat2_name = | | stat2_name = | ||
| stat2_value = | | stat2_value = | ||
| stat3_name = | | stat3_name = | ||
| stat3_value = | | stat3_value = | ||
| stat4_name = | | stat4_name = | ||
| stat4_value = | | stat4_value = | ||
| stat5_name = | | stat5_name = | ||
| stat5_value = | | stat5_value = | ||
| stat6_name = | | stat6_name = | ||
| stat6_value = | | stat6_value = | ||
| level_requirement = 1 | | level_requirement = 1 | ||
| Line 26: | Line 26: | ||
| class_requirement3 = | | class_requirement3 = | ||
| set_name = | | set_name = | ||
| set_bonus_1_required = | | set_bonus_1_required = | ||
| set_bonus_1_effect1_stat = | | set_bonus_1_effect1_stat = | ||
| set_bonus_1_effect1_value = | | set_bonus_1_effect1_value = | ||
| set_bonus_1_effect2_stat = | | set_bonus_1_effect2_stat = | ||
| set_bonus_1_effect2_value = | | set_bonus_1_effect2_value = | ||
| set_bonus_1_effect3_stat = | | set_bonus_1_effect3_stat = | ||
| set_bonus_1_effect3_value = | | set_bonus_1_effect3_value = | ||
| set_bonus_2_required = | | set_bonus_2_required = | ||
| set_bonus_2_effect1_stat = | | set_bonus_2_effect1_stat = | ||
| set_bonus_2_effect1_value = | | set_bonus_2_effect1_value = | ||
| set_bonus_2_effect2_stat = | | set_bonus_2_effect2_stat = | ||
| set_bonus_2_effect2_value = | | set_bonus_2_effect2_value = | ||
| set_bonus_2_effect3_stat = | | set_bonus_2_effect3_stat = | ||
| set_bonus_2_effect3_value = | | set_bonus_2_effect3_value = | ||
| set_bonus_3_required = | | set_bonus_3_required = | ||
| set_bonus_3_effect1_stat = | | set_bonus_3_effect1_stat = | ||
| set_bonus_3_effect1_value = | | set_bonus_3_effect1_value = | ||
| set_bonus_3_effect2_stat = | | set_bonus_3_effect2_stat = | ||
| set_bonus_3_effect2_value = | | set_bonus_3_effect2_value = | ||
| set_bonus_3_effect3_stat = | | set_bonus_3_effect3_stat = | ||
| set_bonus_3_effect3_value = | | set_bonus_3_effect3_value = | ||
| how_to_acquire = Shoat::Shoat (Newhaven Valley) | | how_to_acquire = Shoat::Shoat (Newhaven Valley) | ||
Revision as of 17:05, 24 April 2025
Split Grain Leather Helm

Stats
Additional Stats
+2 Positional
Requirements
Level Requirement: 1
Gallery