Form:Weapon: Difference between revisions
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'''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6+10|property=Dice roll}}} | '''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6+10|property=Dice roll}}} | ||
'''Delay:''' {{{field|delay|input type= | '''Delay:''' {{{field|delay|input type=dropdown|min=0|size=15|property=Delay|existing values only}}}s | ||
'''Range:''' {{{field|range|input type=number|min=0|step=0.1|size=4|property=Range}}}m | '''Range:''' {{{field|range|input type=number|min=0|step=0.1|size=4|property=Range}}}m | ||
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== Requirements == | == Requirements == | ||
'''Level Requirement:''' {{{field|level_requirement|input type= | '''Level Requirement:''' {{{field|level_requirement|input type=dropdown|size=15|property=Level requirement|existing values only}}}<br> | ||
'''Class Req 1:''' {{{field|class_requirement1|input type=dropdown|size=30|placeholder=Warrior|property=Class requirement|existing values only}}} | '''Class Req 1:''' {{{field|class_requirement1|input type=dropdown|size=30|placeholder=Warrior|property=Class requirement|existing values only}}} | ||
'''Class Req 2:''' {{{field|class_requirement2|input type=dropdown|size=30|placeholder=Paladin|property=Class requirement|existing values only}}} | '''Class Req 2:''' {{{field|class_requirement2|input type=dropdown|size=30|placeholder=Paladin|property=Class requirement|existing values only}}} | ||
Revision as of 21:00, 27 May 2025
Weapon
Weapon Details
Name: name
Tooltip Image: tooltip_image
Is Soulbound: is_soulbound
Stats
Weapon Type: weapon_type
Durability: durability
Damage Min: damage_min Damage Max: damage_max
Dice Roll: dice_roll
Delay: delays
Range: rangem
Angle: angle°
OHAC: OHAC%
Additional Stats
Stat 1 Value: stat1_value
Stat 1 Name: stat1_name
Stat 2 Value: stat2_value
Stat 2 Name: stat2_name
Stat 3 Value: stat3_value
Stat 3 Name: stat3_name
Stat 4 Value: stat4_value
Stat 4 Name: stat4_name
Stat 5 Value: stat5_value
Stat 5 Name: stat5_name
Stat 6 Value: stat6_value
Stat 6 Name: stat6_name
Positional Bonuses
Front Value: front_value
Front Type: front_type
Front %: front_percentage
Side Value: side_value
Side Type: side_type
Side %: side_percentage
Rear Value: rear_value
Rear Type: rear_type
Rear %: rear_percentage
Requirements
Level Requirement: level_requirement
Class Req 1: class_requirement1
Class Req 2: class_requirement2
Class Req 3: class_requirement3
Acquisition
Dropped By: dropped_by
Sold By: sold_by
Quest Reward: quest_reward
Flavor Text
flavor_text
Sell Price
| Gold | Silver | Copper |
|---|---|---|
| sell_price_gold | sell_price_silver | sell_price_copper |
Gallery
Model Image 1: model_image1
Model Image 2: model_image2
Model Image 3: model_image3
Crafting Info
Crafting Profession: crafting_profession Recipe Page: recipe_page
Component 1
Label: component1_name
Material: component1_material
OR Material Category: component1_material_category
Component 2
Label: component2_name
Material: component2_material
OR Material Category: component2_material_category
Component 3
Label: component3_name
Material: component3_material
OR Material Category: component3_material_category
Component 4
Label: component4_name
Material: component4_material
OR Material Category: component4_material_category
Component 5
Label: component5_name
Material: component5_material
OR Material Category: component5_material_category
{{{end template}}}
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