Jump to content

Template:Augment: Difference between revisions

From Drifters Almanac
mNo edit summary
No edit summary
Line 1: Line 1:
<!--
<div class="augment-template">
== Usage == Copy/Paste from "{{Augment" to the closing brackets "}}" and fill in the variables


'''{{{name|{{PAGENAME}}}}}'''


{{Augment
[[File:{{{tooltip_image|AugmentPlaceholder.png}}}|thumb]]
|item name=Crude Copper Armor Bracing
 
|tooltip image file=Crude_Copper_Armor_Bracing.png
<!-- ========================== -->
|augment category 1=Vambrace
<!--          STATS          -->
|augment category 2=Pauldron
<!-- ========================== -->
|stat value 1=+1
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Stats</div>
|stat category 1=Combat Mov
<hr style="border: 0; border-top: 1px solid #555;" />
|stat value 2=
<div style="margin-left: 1em;">
|stat category 2=
'''Augment For''': [[:Category:{{{augment_category1}}}|{{{augment_category1}}}]]{{#if:{{{augment_category2|}}}| and [[:Category:{{{augment_category2}}}|{{{augment_category2}}}]]}}<br />
|stat value 3=
{{#if:{{{level_requirement|}}}|'''Level Requirement''': {{{level_requirement}}}<br />}}
|stat category 3=
{{#if:{{{class_requirement1|}}}|'''Class Requirement''': [[{{{class_requirement1}}}]]}}{{#if:{{{class_requirement2|}}}|, [[{{{class_requirement2}}}]]}}{{#if:{{{class_requirement3|}}}|, [[{{{class_requirement3}}}]]}}
|level requirement=1
</div>
|class requirement=[[Adventuring]]
<!-- ========================== -->
|how to acquire=
<!--    ADDITIONAL STATS      -->
|recipe=*[[Copper Armor Bracing Recipe]]
<!-- ========================== -->
|crafting profession=Armorsmith
{{#if:{{{stat1_name|}}}{{{stat2_name|}}}{{{stat3_name|}}}{{{stat4_name|}}}{{{stat5_name|}}}{{{stat6_name|}}}|
|crafting components=:- [[Newhaven Copper Ingot]]
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Bonus Stats</div>
:- [[Coarse Lean Leather]]
<hr style="border: 0; border-top: 1px solid #555;" />
|sale price=
{{AdditionalStats
| stat1_name  = {{{stat1_name|}}}
| stat1_value = {{{stat1_value|}}}
| stat2_name  = {{{stat2_name|}}}
| stat2_value = {{{stat2_value|}}}
| stat3_name  = {{{stat3_name|}}}
| stat3_value = {{{stat3_value|}}}
| stat4_name  = {{{stat4_name|}}}
| stat4_value = {{{stat4_value|}}}
| stat5_name  = {{{stat5_name|}}}
| stat5_value = {{{stat5_value|}}}
| stat6_name  = {{{stat6_name|}}}
| stat6_value = {{{stat6_value|}}}
}}
}}
}}
<!-- ========================== -->
<!--      CRAFTING INFO      -->
<!-- ========================== -->
{{CraftingDetails
| crafting_profession = {{{crafting_profession|}}}
| recipe_page        = {{{recipe_page|}}}


-->
| component1_name              = {{{component1_name|}}}
[[File:{{{tooltip image file}}}|thumb|{{{item name}}} Tooltip]]
| component1_material          = {{{component1_material|}}}
| component1_material_category = {{{component1_material_category|}}}


<h2> Overview </h2>
| component2_name              = {{{component2_name|}}}
:Augment for: [[:Category:{{{augment category 1}}}|{{{augment category 1}}}]] {{#if: {{{augment category 2}}}| and [[:Category:{{{augment category 2}}}|{{{augment category 2}}}]]}}
| component2_material          = {{{component2_material|}}}
:Requirements: {{{level requirement}}} {{{class requirement}}}
| component2_material_category = {{{component2_material_category|}}}


<h2> Stats </h2>
| component3_name              = {{{component3_name|}}}
{{#if: {{{stat category 1}}}
| component3_material          = {{{component3_material|}}}
|{{Additional Stats
| component3_material_category = {{{component3_material_category|}}}
|stat value 1={{{stat value 1}}}
 
|stat category 1={{{stat category 1}}}
| component4_name              = {{{component4_name|}}}
|stat value 2={{{stat value 2}}}
| component4_material          = {{{component4_material|}}}
|stat category 2={{{stat category 2}}}
| component4_material_category = {{{component4_material_category|}}}
|stat value 3={{{stat value 3}}}
 
|stat category 3={{{stat category 3}}}
| component5_name              = {{{component5_name|}}}
|stat value 4=
| component5_material          = {{{component5_material|}}}
|stat category 4=
| component5_material_category = {{{component5_material_category|}}}
|stat value 5=
|stat category 5=
}}
}}
}}
<!-- ========================== -->
{{#if: {{{recipe}}}
<!--          NOTES          -->
|<h2> Recipe </h2>
<!-- ========================== -->
{{{recipe}}} using:
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Notes</div>
{{{crafting components}}}
<hr style="border: 0; border-top: 1px solid #555;" />
{{#if: {{{crafting profession}}}
<div style="margin-left: 1em;">
|[[Category:{{{crafting profession}}}]]
The level of the augment is determined by the lowest-level component used.
}}
</div>
}}
<!-- ========================== -->
{{#if: {{{how to acquire}}}
<!--        CATEGORIES        -->
|<h2> How to Acquire </h2>
<!-- ========================== -->
{{{how to acquire}}}
[[Category:Augment]]
}}
{{#if:{{{augment_category1|}}}|[[Category:{{{augment_category1}}} Augment]]}}
{{#if: {{{sale price}}}
{{#if:{{{augment_category2|}}}|[[Category:{{{augment_category2}}} Augment]]}}
|<h2> Sale Price </h2>
 
<!-- X Gold Y Silver Z Copper -->
</div>
:{{{sale price}}}
}}
<h2> Note </h2>
You can use higher level components to get this augment. The level of augment is based on the lowest level component.
[[Category:Augment]]{{#if: {{{augment category 1}}}|[[Category:{{{augment category 1}}} Augment]]}}{{#if: {{{augment category 2}}}|[[Category:{{{augment category 2}}} Augment]]}}

Revision as of 08:59, 7 May 2025

Augment

File:AugmentPlaceholder.png
Stats

Augment For: [[:Category:{{{augment_category1}}}|{{{augment_category1}}}]]



Notes

The level of the augment is determined by the lowest-level component used.