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Template:Armor/doc: Difference between revisions

From Drifters Almanac
Created page with "This template displays all information related to a piece of armor in Embers Adrift, including stats, requirements, set bonuses, and visuals. == Usage == <pre> {{Armor | name = | tooltip_image = | equipment_type = | armor_weight = | armor_class = | durability = 1 | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | l..."
 
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| armor_weight =  
| armor_weight =  
| armor_class =  
| armor_class =  
| durability = 1
| durability =  


| stat1_name =  
| stat1_name =  

Revision as of 21:44, 23 April 2025

This template displays all information related to a piece of armor in Embers Adrift, including stats, requirements, set bonuses, and visuals.

Usage

{{Armor
| name = 
| tooltip_image = 

| equipment_type = 
| armor_weight = 
| armor_class = 
| durability = 

| stat1_name = 
| stat1_value = 
| stat2_name = 
| stat2_value = 
| stat3_name = 
| stat3_value = 
| stat4_name = 
| stat4_value = 
| stat5_name = 
| stat5_value = 
| stat6_name = 
| stat6_value = 

| level_requirement = 
| class_requirement1 = 
| class_requirement2 = 

| set_name = 
| set_bonus_1_required = 
| set_bonus_1_effect1_stat = 
| set_bonus_1_effect1_value = 
| set_bonus_1_effect2_stat = 
| set_bonus_1_effect2_value = 

| set_bonus_2_required = 
| set_bonus_2_effect1_stat = 
| set_bonus_2_effect1_value = 

| set_bonus_3_required = 
| set_bonus_3_effect1_stat = 
| set_bonus_3_effect1_value = 
| set_bonus_3_effect2_stat = 
| set_bonus_3_effect2_value = 

| model_image1 = 
| model_image2 = 
| model_image3 = 
}}

Parameters

Basic Info

name
Name of the armor item (defaults to page name).
tooltip_image
File name of the in-game tooltip image.

Stats

equipment_type
Slot this armor is worn in (e.g., Chest, Legs, Feet).
armor_weight
Numerical weight value of the armor.
armor_class
Numerical defense value of the armor.
durability
The maximum durability value.

Additional Stats

Up to 6 optional bonus stats can be added with:

stat1_name / stat1_value through stat6_name / stat6_value
For example, stat1_name = Combat Movement and stat1_value = +25

Requirements

level_requirement
The required level to equip.
class_requirement1/2/3
Accepts up to 3 classes. Each is auto-linked and used for categorization.

Set Bonuses

Set bonuses are handled by Template:SetBonus and support up to 3 tiers. See that template’s documentation for full details.

Gallery

model_image1/2/3
Images of the armor model as seen in-game.

Auto-Categorization

This template will automatically categorize the page under:

  • [[Category:{{{equipment_type}}} Equipment]]
  • [[Category:{{{class_requirement1}}} Armor]] (and so on)

Notes

  • All sections are optional and will only display if data is provided.
  • Stats and set bonus effects are also linked to their categories to encourage exploration.