Template:Armor/doc: Difference between revisions
Appearance
Created page with "This template displays all information related to a piece of armor in Embers Adrift, including stats, requirements, set bonuses, and visuals. == Usage == <pre> {{Armor | name = | tooltip_image = | equipment_type = | armor_weight = | armor_class = | durability = 1 | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | l..." |
No edit summary |
||
Line 11: | Line 11: | ||
| armor_weight = | | armor_weight = | ||
| armor_class = | | armor_class = | ||
| durability = | | durability = | ||
| stat1_name = | | stat1_name = |
Revision as of 21:44, 23 April 2025
This template displays all information related to a piece of armor in Embers Adrift, including stats, requirements, set bonuses, and visuals.
Usage
{{Armor | name = | tooltip_image = | equipment_type = | armor_weight = | armor_class = | durability = | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | level_requirement = | class_requirement1 = | class_requirement2 = | set_name = | set_bonus_1_required = | set_bonus_1_effect1_stat = | set_bonus_1_effect1_value = | set_bonus_1_effect2_stat = | set_bonus_1_effect2_value = | set_bonus_2_required = | set_bonus_2_effect1_stat = | set_bonus_2_effect1_value = | set_bonus_3_required = | set_bonus_3_effect1_stat = | set_bonus_3_effect1_value = | set_bonus_3_effect2_stat = | set_bonus_3_effect2_value = | model_image1 = | model_image2 = | model_image3 = }}
Parameters
Basic Info
- name
- Name of the armor item (defaults to page name).
- tooltip_image
- File name of the in-game tooltip image.
Stats
- equipment_type
- Slot this armor is worn in (e.g., Chest, Legs, Feet).
- armor_weight
- Numerical weight value of the armor.
- armor_class
- Numerical defense value of the armor.
- durability
- The maximum durability value.
Additional Stats
Up to 6 optional bonus stats can be added with:
- stat1_name / stat1_value through stat6_name / stat6_value
- For example,
stat1_name = Combat Movement
andstat1_value = +25
Requirements
- level_requirement
- The required level to equip.
- class_requirement1/2/3
- Accepts up to 3 classes. Each is auto-linked and used for categorization.
Set Bonuses
Set bonuses are handled by Template:SetBonus and support up to 3 tiers. See that template’s documentation for full details.
Gallery
- model_image1/2/3
- Images of the armor model as seen in-game.
Auto-Categorization
This template will automatically categorize the page under:
[[Category:{{{equipment_type}}} Equipment]]
[[Category:{{{class_requirement1}}} Armor]]
(and so on)
Notes
- All sections are optional and will only display if data is provided.
- Stats and set bonus effects are also linked to their categories to encourage exploration.