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Revision as of 20:16, 25 April 2025
This template is used to display detailed information about an accessory item in Embers Adrift. It is intended to show the final stats, bonuses, and acquisition details for rings, necklaces, and trinkets.
Usage
Paste the following example into any page to use the template:
{{Accessory | name = | tooltip_image = | equipment_type = | level_requirement = | class_requirement1 = | class_requirement2 = | class_requirement3 = | is_soulbound = | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | set_name = | set_bonus_1_required = | set_bonus_1_effect1_stat = | set_bonus_1_effect1_value = | set_bonus_1_effect2_stat = | set_bonus_1_effect2_value = | set_bonus_1_effect3_stat = | set_bonus_1_effect3_value = | set_bonus_2_required = | set_bonus_2_effect1_stat = | set_bonus_2_effect1_value = | set_bonus_2_effect2_stat = | set_bonus_2_effect2_value = | set_bonus_2_effect3_stat = | set_bonus_2_effect3_value = | set_bonus_3_required = | set_bonus_3_effect1_stat = | set_bonus_3_effect1_value = | set_bonus_3_effect2_stat = | set_bonus_3_effect2_value = | set_bonus_3_effect3_stat = | set_bonus_3_effect3_value = | how_to_acquire = | sale_price = }}
Parameters
- name
- Optional. Display name of the accessory (defaults to page name if omitted).
- tooltip_image
- File name for the accessory tooltip image (use only the file name, not the full path).
- equipment_type
- Slot where the accessory is worn (e.g., Neck, Finger, Trinket).
- level_requirement
- Minimum player level required to equip the accessory.
- class_requirement1 – class_requirement3
- Classes that can equip the accessory.
- is_soulbound
- Set to "Yes" if the item is soulbound.
- stat1_name – stat6_name
- Names of additional stats (e.g., Max Health, Strength, Haste).
- stat1_value – stat6_value
- Corresponding values for the above stats.
- set_name
- The name of the set the accessory belongs to.
- set_bonus_1_required – set_bonus_3_required
- Number of pieces needed to activate each set bonus tier.
- set_bonus_X_effectY_stat
- The name of a stat bonus for a given tier (e.g., Max Health).
- set_bonus_X_effectY_value
- The corresponding value for that bonus (e.g., +50).
- how_to_acquire
- List of sources where the item can be obtained.
- Separate multiple sources with commas.
- To create custom display text for a link, use
::
between the target page and the label. - Example:
Doe/Newhaven_Valley::Doe (Newhaven Valley)
.
- sale_price
- Sale price if the accessory can be sold to NPC vendors.
Categories
Pages using this template are automatically categorized into:
- Category:Accessory
- Category:<equipment_type> Equipment
- Category:<class_requirement> Accessories
Notes
- If a parameter is left blank, that section will not be displayed.
- Set Bonus sections and Acquisition sections will only appear if data is provided.
- Up to six additional stats and three set bonus tiers are supported.