Contributing/Creating Ammo: Difference between revisions
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* <code>component1-5_name</code>: Enter the component label (e.g., Arrowhead, Bolthead, Shaft, Fletching) | * <code>component1-5_name</code>: Enter the component label (e.g., Arrowhead, Bolthead, Shaft, Fletching) | ||
* <code>component1-5_material</code>: Specific item used (e.g., Fine Ash Shaft) | * <code>component1-5_material</code>: Specific item used (e.g., Fine Ash Shaft) | ||
* <code>component1-5_material_category</code>: | * <code>component1-5_material_category</code>: You can enter one or more valid material categories (e.g., Pine Wood, Ramie Cloth). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome. | ||
**Important**: Only use <code>componentX_material</code> or <code>componentX_material_category</code> per component — not both. (Material will override Material Category) | **Important**: Only use <code>componentX_material</code> or <code>componentX_material_category</code> per component — not both. (Material will override Material Category) |
Revision as of 12:19, 6 May 2025
Creating a New Ammo Page
Welcome, Drifter! This guide will help you create new pages for ammunition items — such as Arrows and Bolts.
Steps to Create a New Ammo Page
1. Create the Page
Use the name of the ammo item exactly as it appears in-game.
If the item can be crafted using different components, use the format:
Item Name/Secondary Material
Example:
Flatlands Arrow/Fine Pine Shaft
2. Use the Ammo Template
On the new page, copy/paste the template found below.
If you use the Create Center, this structure will be automatically preloaded:
{{Ammo | name = | tooltip_image = AmmoPlaceholder.png | ammo_type = | level_requirement = | class_requirement1 = | class_requirement2 = | class_requirement3 = | is_soulbound = | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | crafting_profession = | recipe_page = | component1_name = | component1_material = | component1_material_category = | component2_name = | component2_material = | component2_material_category = | component3_name = | component3_material = | component3_material_category = | component4_name = | component4_material = | component4_material_category = | component5_name = | component5_material = | component5_material_category = | how_to_acquire = | sale_price = }}
3. Filling Out Details
ammo_type
: Arrows, Bolts, or another valid category.level_requirement
: Minimum level to equip.class_requirement1–3
: Classes that can equip this ammo.is_soulbound
: Set to any value to mark the item as soulbound (rarely used for ammo).
stat1-6_name
: Example: Ranged Dmg, Healingstat1-6_value
: Enter value of stat. (+1, +2, etc.)
crafting_profession
: The profession that crafts the ammo (e.g., Woodworker).recipe_page
: Link to the recipe used to craft the item.
component1-5_name
: Enter the component label (e.g., Arrowhead, Bolthead, Shaft, Fletching)component1-5_material
: Specific item used (e.g., Fine Ash Shaft)component1-5_material_category
: You can enter one or more valid material categories (e.g., Pine Wood, Ramie Cloth). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
- Important**: Only use
componentX_material
orcomponentX_material_category
per component — not both. (Material will override Material Category)
- Important**: Only use
how_to_acquire
: Enter sources such as mobs, quests, vendors (comma-separated).
Use pretty links when needed: Doe/Newhaven_Valley::Doe (Newhaven Valley)
sale_price
: How much the item can be sold for (e.g., 45 Copper, 1 Silver 20 Copper)
4. Save the Page
Preview your work and save the page!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Ammo
- Category:Crafted Ammo
- Category:<ammo_type>
- Category:<class_requirement> Ammo
Notes
- Only filled-in sections are shown.
- Supports up to 6 stats and 5 components.