Form:Weapon: Difference between revisions
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|existing values only | |existing values only | ||
|placeholder=Select a component… | |placeholder=Select a component… | ||
}}} | }}} | ||
'''Component 1:'''<br> | '''Component 1:'''<br> | ||
| Line 21: | Line 21: | ||
|existing values only | |existing values only | ||
|placeholder=Select a component… | |placeholder=Select a component… | ||
}}} | }}} --> | ||
'''Name:''' {{{field|name|input type=text|mandatory|autocapitalize=words}}} | '''Name:''' {{{field|name|input type=text|mandatory|autocapitalize=words}}} | ||
| Line 27: | Line 27: | ||
'''Tooltip Image:''' {{{field|tooltip_image|input type=text|uploadable|image preview|size=60}}} | '''Tooltip Image:''' {{{field|tooltip_image|input type=text|uploadable|image preview|size=60}}} | ||
'''Is Soulbound:''' {{{field|is_soulbound|input type=checkbox|value=yes|label=Yes|label-position=right}}} | '''Is Soulbound:''' {{{field|is_soulbound|input type=checkbox|value=yes|label=Yes|label-position=right|property=Is soulbound}}} | ||
=== Stats === | === Stats === | ||
'''Weapon Type:''' {{{field|weapon_type|input type= | '''Weapon Type:''' {{{field|weapon_type|input type=dropdown|size=40|placeholder=1H Sword,1HAxe,Polearm,...|property=Weapon type|existing values only}}} | ||
'''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4}}} | '''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4|property=Durability}}} | ||
'''Damage Min:''' {{{field|damage_min|input type=number|min=0|step=1|size=4}}} | '''Damage Min:''' {{{field|damage_min|input type=number|min=0|step=1|size=4|property=Damage minimum}}} | ||
'''Damage Max:''' {{{field|damage_max|input type=number|min=0|step=1|size=4}}} | '''Damage Max:''' {{{field|damage_max|input type=number|min=0|step=1|size=4|property=Damage maximum}}} | ||
'''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6}}} | '''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6+10|property=Dice roll}}} | ||
'''Delay (s):''' {{{field|delay|input type= | '''Delay (s):''' {{{field|delay|input type=combobox|min=0|size=15|property=Delay|existing values only}}}s | ||
'''Range (m):''' {{{field|range|input type=number|min=0|step=0.1|size=4}}} | '''Range (m):''' {{{field|range|input type=number|min=0|step=0.1|size=4|property=Range}}}m | ||
'''Angle:''' {{{field|angle|input type=text|size=10|placeholder= | '''Angle:''' {{{field|angle|input type=text|size=10|placeholder=45|property=Angle}}}° | ||
'''OHAC:''' {{{field|OHAC|input type=text|size=10|placeholder=5 | '''OHAC:''' {{{field|OHAC|input type=text|size=10|placeholder=5|property=OHAC}}}% | ||
=== Additional Stats === | === Additional Stats === | ||
'''Stat 1 Value:''' {{{field|stat1_value|input type=text|size=10|placeholder=+5}}} | '''Stat 1 Value:''' {{{field|stat1_value|input type=text|size=10|placeholder=+5}}} | ||
'''Stat | '''Stat 1 Name:''' {{{field|stat1_name|input type=dropdown|size=30|placeholder=Haste|property=Stat categories|existing values only}}}<br> | ||
'''Stat 2 Value:''' {{{field|stat2_value|input type=text|size=10|placeholder=+3}}} | '''Stat 2 Value:''' {{{field|stat2_value|input type=text|size=10|placeholder=+3}}} | ||
'''Stat | '''Stat 2 Name:''' {{{field|stat2_name|input type=dropdown|size=30|placeholder=Healing|property=Stat categories|existing values only}}}<br> | ||
'''Stat 3 Value:''' {{{field|stat3_value|input type=text|size=10|placeholder=+2 | '''Stat 3 Value:''' {{{field|stat3_value|input type=text|size=10|placeholder=+2}}} | ||
'''Stat | '''Stat 3 Name:''' {{{field|stat3_name|input type=dropdown|size=30|placeholder=Block|property=Stat categories|existing values only}}}<br> | ||
'''Stat 4 Value:''' {{{field|stat4_value|input type=text|size=10|placeholder=+4}}} | '''Stat 4 Value:''' {{{field|stat4_value|input type=text|size=10|placeholder=+4}}} | ||
'''Stat | '''Stat 4 Name:''' {{{field|stat4_name|input type=dropdown|size=30|placeholder=1H Damage|property=Stat categories|existing values only}}}<br> | ||
'''Stat 5 Value:''' {{{field|stat5_value|input type=text|size=10|placeholder=+2}}} | '''Stat 5 Value:''' {{{field|stat5_value|input type=text|size=10|placeholder=+2}}} | ||
'''Stat | '''Stat 5 Name:''' {{{field|stat5_name|input type=dropdown|size=30|placeholder=Combat Movement|property=Stat categories|existing values only}}}<br> | ||
'''Stat 6 Value:''' {{{field|stat6_value|input type=text|size=10|placeholder=+1}}} | '''Stat 6 Value:''' {{{field|stat6_value|input type=text|size=10|placeholder=+1}}} | ||
'''Stat 6 Name:''' {{{field|stat6_name|input type=dropdown|size=30|placeholder=Chemical Damage Resist|property=Stat categories|existing values only}}} | |||
=== Positional Bonuses === | === Positional Bonuses === | ||
'''Front Value:''' {{{field|front_value|input type=number|min=0|step=1|size=4}}} | '''Front Value:''' {{{field|front_value|input type=number|min=0|step=1|size=4|property=Front positional value}}} | ||
'''Front Type:''' {{{field|front_type|input type= | '''Front Type:''' {{{field|front_type|input type=dropdown|size=20|placeholder=damage|property=Front positional type|existing values only}}} | ||
'''Front %:''' {{{field|front_percentage|input type=number|min=0|step=1|size=4}}} | '''Front %:''' {{{field|front_percentage|input type=number|min=0|step=1|size=4|property=Front positional percentage}}}<br> | ||
'''Side Value:''' {{{field|side_value|input type=number|min=0|step=1|size=4}}} | '''Side Value:''' {{{field|side_value|input type=number|min=0|step=1|size=4|property=Side positional value}}} | ||
'''Side Type:''' {{{field|side_type|input type= | '''Side Type:''' {{{field|side_type|input type=dropdown|size=20|placeholder=speed|property=Side positional type|existing values only}}} | ||
'''Side %:''' {{{field|side_percentage|input type=number|min=0|step=1|size=4}}} | '''Side %:''' {{{field|side_percentage|input type=number|min=0|step=1|size=4|property=Side positional percentage}}}<br> | ||
'''Rear Value:''' {{{field|rear_value|input type=number|min=0|step=1|size=4}}} | '''Rear Value:''' {{{field|rear_value|input type=number|min=0|step=1|size=4|property=Rear positional value}}} | ||
'''Rear Type:''' {{{field|rear_type|input type= | '''Rear Type:''' {{{field|rear_type|input type=dropdown|size=20|placeholder=critical|property=Rear positional type|existing values only}}} | ||
'''Rear %:''' {{{field|rear_percentage|input type=number|min=0|step=1|size=4}}} | '''Rear %:''' {{{field|rear_percentage|input type=number|min=0|step=1|size=4|property=Rear positional percentage}}} | ||
=== Requirements === | === Requirements === | ||
'''Level Requirement:''' {{{field|level_requirement|input type= | '''Level Requirement:''' {{{field|level_requirement|input type=combobox|size=15|property=Level requirement|existing values only}}}<br> | ||
'''Class Req 1:''' {{{field|class_requirement1|input type= | '''Class Req 1:''' {{{field|class_requirement1|input type=dropdown|size=30|placeholder=Warrior|property=Class requirement|existing values only}}} | ||
'''Class Req 2:''' {{{field|class_requirement2|input type= | '''Class Req 2:''' {{{field|class_requirement2|input type=dropdown|size=30|placeholder=Paladin|property=Class requirement|existing values only}}} | ||
'''Class Req 3:''' {{{field|class_requirement3|input type= | '''Class Req 3:''' {{{field|class_requirement3|input type=dropdown|size=30|placeholder=Ranger|property=Class requirement|existing values only}}} | ||
=== Acquisition === | === Acquisition === | ||
'''Dropped By:''' {{{field|dropped_by|input type=tokens|size=60|placeholder=Mob/Wolf/Greenwood Valley}}} | '''Dropped By:''' {{{field|dropped_by|input type=tokens|size=60|property=Dropped by|placeholder=Mob/Wolf/Greenwood Valley}}}<br> | ||
'''Sold By:''' {{{field|sold_by|input type=tokens|size=60|placeholder=Vendor/Taren}}} | '''Sold By:''' {{{field|sold_by|input type=tokens|size=60|property=Sold by|placeholder=Vendor/Taren}}}<br> | ||
'''Quest Reward:''' {{{field|quest_reward|input type=combobox|size=50|placeholder=Quest/BladeHunter's Vow}}} | '''Quest Reward:''' {{{field|quest_reward|input type=combobox|size=50|property=Quest reward from|placeholder=Quest/BladeHunter's Vow}}} | ||
=== Flavor Text === | === Flavor Text === | ||
'''Flavor Text:''' {{{field|flavor_text|input type=textarea|rows=3|cols=60|placeholder=An old note scribbled in haste...}}} | '''Flavor Text:''' {{{field|flavor_text|input type=textarea|rows=3|cols=60|property=Flavor text|placeholder=An old note scribbled in haste...}}} | ||
=== Sell Price === | === Sell Price === | ||
{| class="wikitable" style="width: auto; text-align: center;" | |||
! Gold !! Silver !! Copper | |||
|- | |||
| {{{field|sell_price_gold|input type=combobox|size=15|property=Sell price (gold)|existing values only}}} | |||
| {{{field|sell_price_silver|input type=combobox|size=15|property=Sell price (silver)|existing values only}}} | |||
| {{{field|sell_price_copper|input type=combobox|size=15|property=Sell price (copper)|existing values only}}} | |||
|} | |||
=== Gallery === | === Gallery === | ||
'''Model Image 1:''' {{{field|model_image1|input type=text|uploadable|image preview|size=60}}} | '''Model Image 1:''' {{{field|model_image1|input type=text|uploadable|image preview|size=60|property=Model image 1}}} | ||
'''Model Image 2:''' {{{field|model_image2|input type=text|uploadable|image preview|size=60}}} | |||
'''Model Image 3:''' {{{field|model_image3|input type=text|uploadable|image preview|size=60}}} | '''Model Image 2:''' {{{field|model_image2|input type=text|uploadable|image preview|size=60|property=Model image 2}}} | ||
'''Model Image 3:''' {{{field|model_image3|input type=text|uploadable|image preview|size=60|property=Model image 3}}} | |||
=== Crafting Info === | === Crafting Info === | ||
'''Crafting Profession:''' {{{field|crafting_profession|input type= | '''Crafting Profession:''' {{{field|crafting_profession|input type=dropdown|size=40|property=Profession|placeholder=Weaponsmith|existing values only}}} | ||
'''Recipe Page:''' {{{field|recipe_page|input type=combobox|size=50|placeholder= | '''Recipe Page:''' {{{field|recipe_page|input type=combobox|size=50|property=Recipe page|placeholder=Blade of the Drifter Recipe}}} | ||
'''Component 1 Name:''' {{{field|component1_name|input type= | '''Component 1 Name:''' {{{field|component1_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Blade|existing values only}}} | ||
'''Component 1 Material:''' {{{field|component1_material|input type= | '''Component 1 Material:''' {{{field|component1_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Steel Ingot}}} | ||
'''Component 1 Category:''' {{{field|component1_material_category|input type= | '''Component 1 Category:''' {{{field|component1_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Steel|existing values only}}} | ||
'''Component 2 Name:''' {{{field|component2_name|input type= | '''Component 2 Name:''' {{{field|component2_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Hilt|existing values only}}} | ||
'''Component 2 Material:''' {{{field|component2_material|input type= | '''Component 2 Material:''' {{{field|component2_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Oak Wood}}} | ||
'''Component 2 Category:''' {{{field|component2_material_category|input type= | '''Component 2 Category:''' {{{field|component2_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Wood|existing values only}}} | ||
'''Component 3 Name:''' {{{field|component3_name|input type= | '''Component 3 Name:''' {{{field|component3_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Gemstone|existing values only}}} | ||
'''Component 3 Material:''' {{{field|component3_material|input type= | '''Component 3 Material:''' {{{field|component3_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Drifter's Tear}}} | ||
'''Component 3 Category:''' {{{field|component3_material_category|input type= | '''Component 3 Category:''' {{{field|component3_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Crystal|existing values only}}} | ||
'''Component 4 Name:''' {{{field|component4_name|input type= | '''Component 4 Name:''' {{{field|component4_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Leather Wrap|existing values only}}} | ||
'''Component 4 Material:''' {{{field|component4_material|input type= | '''Component 4 Material:''' {{{field|component4_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Tanned Leather}}} | ||
'''Component 4 Category:''' {{{field|component4_material_category|input type= | '''Component 4 Category:''' {{{field|component4_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Leather|existing values only}}} | ||
'''Component 5 Name:''' {{{field|component5_name|input type= | '''Component 5 Name:''' {{{field|component5_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Enchant|existing values only}}} | ||
'''Component 5 Material:''' {{{field|component5_material|input type= | '''Component 5 Material:''' {{{field|component5_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Arcane Dust}}} | ||
'''Component 5 Category:''' {{{field|component5_material_category|input type= | '''Component 5 Category:''' {{{field|component5_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Magic|existing values only}}} | ||
{{{end template}}} | {{{end template}}} | ||
Revision as of 09:55, 17 May 2025
Weapon
Weapon Details
Name: name
Tooltip Image: tooltip_image
Is Soulbound: is_soulbound
Stats
Weapon Type: weapon_type
Durability: durability
Damage Min: damage_min Damage Max: damage_max
Dice Roll: dice_roll
Delay (s): delays
Range (m): rangem
Angle: angle°
OHAC: OHAC%
Additional Stats
Stat 1 Value: stat1_value
Stat 1 Name: stat1_name
Stat 2 Value: stat2_value
Stat 2 Name: stat2_name
Stat 3 Value: stat3_value
Stat 3 Name: stat3_name
Stat 4 Value: stat4_value
Stat 4 Name: stat4_name
Stat 5 Value: stat5_value
Stat 5 Name: stat5_name
Stat 6 Value: stat6_value
Stat 6 Name: stat6_name
Positional Bonuses
Front Value: front_value
Front Type: front_type
Front %: front_percentage
Side Value: side_value
Side Type: side_type
Side %: side_percentage
Rear Value: rear_value
Rear Type: rear_type
Rear %: rear_percentage
Requirements
Level Requirement: level_requirement
Class Req 1: class_requirement1
Class Req 2: class_requirement2
Class Req 3: class_requirement3
Acquisition
Dropped By: dropped_by
Sold By: sold_by
Quest Reward: quest_reward
Flavor Text
Flavor Text: flavor_text
Sell Price
| Gold | Silver | Copper |
|---|---|---|
| sell_price_gold | sell_price_silver | sell_price_copper |
Gallery
Model Image 1: model_image1
Model Image 2: model_image2
Model Image 3: model_image3
Crafting Info
Crafting Profession: crafting_profession Recipe Page: recipe_page
Component 1 Name: component1_name Component 1 Material: component1_material Component 1 Category: component1_material_category
Component 2 Name: component2_name Component 2 Material: component2_material Component 2 Category: component2_material_category
Component 3 Name: component3_name Component 3 Material: component3_material Component 3 Category: component3_material_category
Component 4 Name: component4_name Component 4 Material: component4_material Component 4 Category: component4_material_category
Component 5 Name: component5_name Component 5 Material: component5_material Component 5 Category: component5_material_category
{{{end template}}}
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