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Form:Weapon: Difference between revisions

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|existing values only
|existing values only
|placeholder=Select a component…
|placeholder=Select a component…
}}}-->
}}}


'''Component 1:'''<br>
'''Component 1:'''<br>
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|existing values only
|existing values only
|placeholder=Select a component…
|placeholder=Select a component…
}}}
}}} -->


'''Name:''' {{{field|name|input type=text|mandatory|autocapitalize=words}}}
'''Name:''' {{{field|name|input type=text|mandatory|autocapitalize=words}}}
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'''Tooltip Image:''' {{{field|tooltip_image|input type=text|uploadable|image preview|size=60}}}
'''Tooltip Image:''' {{{field|tooltip_image|input type=text|uploadable|image preview|size=60}}}


'''Is Soulbound:''' {{{field|is_soulbound|input type=checkbox|value=yes|label=Yes|label-position=right}}}
'''Is Soulbound:''' {{{field|is_soulbound|input type=checkbox|value=yes|label=Yes|label-position=right|property=Is soulbound}}}


=== Stats ===
=== Stats ===


'''Weapon Type:''' {{{field|weapon_type|input type=combobox|size=40|placeholder=Sword,Axe,Spear,...}}}
'''Weapon Type:''' {{{field|weapon_type|input type=dropdown|size=40|placeholder=1H Sword,1HAxe,Polearm,...|property=Weapon type|existing values only}}}


'''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4}}}
'''Durability:''' {{{field|durability|input type=number|min=0|step=1|size=4|property=Durability}}}


'''Damage Min:''' {{{field|damage_min|input type=number|min=0|step=1|size=4}}}
'''Damage Min:''' {{{field|damage_min|input type=number|min=0|step=1|size=4|property=Damage minimum}}}
'''Damage Max:''' {{{field|damage_max|input type=number|min=0|step=1|size=4}}}
'''Damage Max:''' {{{field|damage_max|input type=number|min=0|step=1|size=4|property=Damage maximum}}}


'''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6}}}
'''Dice Roll:''' {{{field|dice_roll|input type=text|size=10|placeholder=3d6+10|property=Dice roll}}}


'''Delay (s):''' {{{field|delay|input type=number|min=0|step=0.1|size=4}}}
'''Delay (s):''' {{{field|delay|input type=combobox|min=0|size=15|property=Delay|existing values only}}}s


'''Range (m):''' {{{field|range|input type=number|min=0|step=0.1|size=4}}}
'''Range (m):''' {{{field|range|input type=number|min=0|step=0.1|size=4|property=Range}}}m


'''Angle:''' {{{field|angle|input type=text|size=10|placeholder=45°}}}
'''Angle:''' {{{field|angle|input type=text|size=10|placeholder=45|property=Angle}}}°


'''OHAC:''' {{{field|OHAC|input type=text|size=10|placeholder=5%}}}
'''OHAC:''' {{{field|OHAC|input type=text|size=10|placeholder=5|property=OHAC}}}%


=== Additional Stats ===
=== Additional Stats ===


'''Stat 1 Name:''' {{{field|stat1_name|input type=combobox|size=30|placeholder=Strength}}}
'''Stat 1 Value:''' {{{field|stat1_value|input type=text|size=10|placeholder=+5}}}
'''Stat 1 Value:''' {{{field|stat1_value|input type=text|size=10|placeholder=+5}}}
'''Stat 2 Name:''' {{{field|stat2_name|input type=combobox|size=30|placeholder=Agility}}}
'''Stat 1 Name:''' {{{field|stat1_name|input type=dropdown|size=30|placeholder=Haste|property=Stat categories|existing values only}}}<br>
'''Stat 2 Value:''' {{{field|stat2_value|input type=text|size=10|placeholder=+3}}}
'''Stat 2 Value:''' {{{field|stat2_value|input type=text|size=10|placeholder=+3}}}
'''Stat 3 Name:''' {{{field|stat3_name|input type=combobox|size=30|placeholder=Crit Chance}}}
'''Stat 2 Name:''' {{{field|stat2_name|input type=dropdown|size=30|placeholder=Healing|property=Stat categories|existing values only}}}<br>
'''Stat 3 Value:''' {{{field|stat3_value|input type=text|size=10|placeholder=+2%}}}
'''Stat 3 Value:''' {{{field|stat3_value|input type=text|size=10|placeholder=+2}}}
'''Stat 4 Name:''' {{{field|stat4_name|input type=combobox|size=30|placeholder=Fire Damage}}}
'''Stat 3 Name:''' {{{field|stat3_name|input type=dropdown|size=30|placeholder=Block|property=Stat categories|existing values only}}}<br>
'''Stat 4 Value:''' {{{field|stat4_value|input type=text|size=10|placeholder=+4}}}
'''Stat 4 Value:''' {{{field|stat4_value|input type=text|size=10|placeholder=+4}}}
'''Stat 5 Name:''' {{{field|stat5_name|input type=combobox|size=30|placeholder=Ice Damage}}}
'''Stat 4 Name:''' {{{field|stat4_name|input type=dropdown|size=30|placeholder=1H Damage|property=Stat categories|existing values only}}}<br>
'''Stat 5 Value:''' {{{field|stat5_value|input type=text|size=10|placeholder=+2}}}
'''Stat 5 Value:''' {{{field|stat5_value|input type=text|size=10|placeholder=+2}}}
'''Stat 6 Name:''' {{{field|stat6_name|input type=combobox|size=30|placeholder=Thunder Damage}}}
'''Stat 5 Name:''' {{{field|stat5_name|input type=dropdown|size=30|placeholder=Combat Movement|property=Stat categories|existing values only}}}<br>
'''Stat 6 Value:''' {{{field|stat6_value|input type=text|size=10|placeholder=+1}}}
'''Stat 6 Value:''' {{{field|stat6_value|input type=text|size=10|placeholder=+1}}}
'''Stat 6 Name:''' {{{field|stat6_name|input type=dropdown|size=30|placeholder=Chemical Damage Resist|property=Stat categories|existing values only}}}


=== Positional Bonuses ===
=== Positional Bonuses ===


'''Front Value:''' {{{field|front_value|input type=number|min=0|step=1|size=4}}}
'''Front Value:''' {{{field|front_value|input type=number|min=0|step=1|size=4|property=Front positional value}}}
'''Front Type:'''  {{{field|front_type|input type=text|size=20|placeholder=damage}}}
'''Front Type:'''  {{{field|front_type|input type=dropdown|size=20|placeholder=damage|property=Front positional type|existing values only}}}
'''Front %:'''    {{{field|front_percentage|input type=number|min=0|step=1|size=4}}}
'''Front %:'''    {{{field|front_percentage|input type=number|min=0|step=1|size=4|property=Front positional percentage}}}<br>
'''Side Value:'''  {{{field|side_value|input type=number|min=0|step=1|size=4}}}
'''Side Value:'''  {{{field|side_value|input type=number|min=0|step=1|size=4|property=Side positional value}}}
'''Side Type:'''  {{{field|side_type|input type=text|size=20|placeholder=speed}}}
'''Side Type:'''  {{{field|side_type|input type=dropdown|size=20|placeholder=speed|property=Side positional type|existing values only}}}
'''Side %:'''      {{{field|side_percentage|input type=number|min=0|step=1|size=4}}}
'''Side %:'''      {{{field|side_percentage|input type=number|min=0|step=1|size=4|property=Side positional percentage}}}<br>
'''Rear Value:'''  {{{field|rear_value|input type=number|min=0|step=1|size=4}}}
'''Rear Value:'''  {{{field|rear_value|input type=number|min=0|step=1|size=4|property=Rear positional value}}}
'''Rear Type:'''  {{{field|rear_type|input type=text|size=20|placeholder=critical}}}
'''Rear Type:'''  {{{field|rear_type|input type=dropdown|size=20|placeholder=critical|property=Rear positional type|existing values only}}}
'''Rear %:'''      {{{field|rear_percentage|input type=number|min=0|step=1|size=4}}}
'''Rear %:'''      {{{field|rear_percentage|input type=number|min=0|step=1|size=4|property=Rear positional percentage}}}


=== Requirements ===
=== Requirements ===


'''Level Requirement:'''  {{{field|level_requirement|input type=number|min=0|step=1|size=4}}}
'''Level Requirement:'''  {{{field|level_requirement|input type=combobox|size=15|property=Level requirement|existing values only}}}<br>
'''Class Req 1:'''        {{{field|class_requirement1|input type=combobox|size=30|placeholder=Warrior}}}
'''Class Req 1:'''        {{{field|class_requirement1|input type=dropdown|size=30|placeholder=Warrior|property=Class requirement|existing values only}}}
'''Class Req 2:'''        {{{field|class_requirement2|input type=combobox|size=30|placeholder=Paladin}}}
'''Class Req 2:'''        {{{field|class_requirement2|input type=dropdown|size=30|placeholder=Paladin|property=Class requirement|existing values only}}}
'''Class Req 3:'''        {{{field|class_requirement3|input type=combobox|size=30|placeholder=Ranger}}}
'''Class Req 3:'''        {{{field|class_requirement3|input type=dropdown|size=30|placeholder=Ranger|property=Class requirement|existing values only}}}


=== Acquisition ===
=== Acquisition ===


'''Dropped By:'''    {{{field|dropped_by|input type=tokens|size=60|placeholder=Mob/Wolf/Greenwood Valley}}}
'''Dropped By:'''    {{{field|dropped_by|input type=tokens|size=60|property=Dropped by|placeholder=Mob/Wolf/Greenwood Valley}}}<br>
'''Sold By:'''      {{{field|sold_by|input type=tokens|size=60|placeholder=Vendor/Taren}}}
'''Sold By:'''      {{{field|sold_by|input type=tokens|size=60|property=Sold by|placeholder=Vendor/Taren}}}<br>
'''Quest Reward:'''  {{{field|quest_reward|input type=combobox|size=50|placeholder=Quest/BladeHunter's Vow}}}
'''Quest Reward:'''  {{{field|quest_reward|input type=combobox|size=50|property=Quest reward from|placeholder=Quest/BladeHunter's Vow}}}


=== Flavor Text ===
=== Flavor Text ===


'''Flavor Text:'''  {{{field|flavor_text|input type=textarea|rows=3|cols=60|placeholder=An old note scribbled in haste...}}}
'''Flavor Text:'''  {{{field|flavor_text|input type=textarea|rows=3|cols=60|property=Flavor text|placeholder=An old note scribbled in haste...}}}


=== Sell Price ===
=== Sell Price ===


'''Gold:'''        {{{field|sell_price_gold|input type=number|min=0|step=1|size=4}}}
{| class="wikitable" style="width: auto; text-align: center;"
'''Silver:'''      {{{field|sell_price_silver|input type=number|min=0|max=99|step=1|size=4}}}
! Gold !! Silver !! Copper
'''Copper:'''      {{{field|sell_price_copper|input type=number|min=0|max=99|step=1|size=4}}}
|-
| {{{field|sell_price_gold|input type=combobox|size=15|property=Sell price (gold)|existing values only}}}
| {{{field|sell_price_silver|input type=combobox|size=15|property=Sell price (silver)|existing values only}}}
| {{{field|sell_price_copper|input type=combobox|size=15|property=Sell price (copper)|existing values only}}}
|}


=== Gallery ===
=== Gallery ===


'''Model Image 1:''' {{{field|model_image1|input type=text|uploadable|image preview|size=60}}}
'''Model Image 1:''' {{{field|model_image1|input type=text|uploadable|image preview|size=60|property=Model image 1}}}
'''Model Image 2:''' {{{field|model_image2|input type=text|uploadable|image preview|size=60}}}
 
'''Model Image 3:''' {{{field|model_image3|input type=text|uploadable|image preview|size=60}}}
'''Model Image 2:''' {{{field|model_image2|input type=text|uploadable|image preview|size=60|property=Model image 2}}}
 
'''Model Image 3:''' {{{field|model_image3|input type=text|uploadable|image preview|size=60|property=Model image 3}}}


=== Crafting Info ===
=== Crafting Info ===


'''Crafting Profession:'''  {{{field|crafting_profession|input type=combobox|size=40|placeholder=Weaponsmith}}}
'''Crafting Profession:'''  {{{field|crafting_profession|input type=dropdown|size=40|property=Profession|placeholder=Weaponsmith|existing values only}}}
'''Recipe Page:'''          {{{field|recipe_page|input type=combobox|size=50|placeholder=Recipe/Blade of the Drifter}}}
'''Recipe Page:'''          {{{field|recipe_page|input type=combobox|size=50|property=Recipe page|placeholder=Blade of the Drifter Recipe}}}


'''Component 1 Name:'''    {{{field|component1_name|input type=combobox|size=40|placeholder=Blade}}}
'''Component 1 Name:'''    {{{field|component1_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Blade|existing values only}}}
'''Component 1 Material:''' {{{field|component1_material|input type=combobox|size=40|placeholder=Steel Ingot}}}
'''Component 1 Material:''' {{{field|component1_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Steel Ingot}}}
'''Component 1 Category:''' {{{field|component1_material_category|input type=combobox|size=40|placeholder=Raw Component/Steel}}}
'''Component 1 Category:''' {{{field|component1_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Steel|existing values only}}}


'''Component 2 Name:'''    {{{field|component2_name|input type=combobox|size=40|placeholder=Hilt}}}
'''Component 2 Name:'''    {{{field|component2_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Hilt|existing values only}}}
'''Component 2 Material:''' {{{field|component2_material|input type=combobox|size=40|placeholder=Oak Wood}}}
'''Component 2 Material:''' {{{field|component2_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Oak Wood}}}
'''Component 2 Category:''' {{{field|component2_material_category|input type=combobox|size=40|placeholder=Raw Component/Wood}}}
'''Component 2 Category:''' {{{field|component2_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Wood|existing values only}}}


'''Component 3 Name:'''    {{{field|component3_name|input type=combobox|size=40|placeholder=Gemstone}}}
'''Component 3 Name:'''    {{{field|component3_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Gemstone|existing values only}}}
'''Component 3 Material:''' {{{field|component3_material|input type=combobox|size=40|placeholder=Drifter's Tear}}}
'''Component 3 Material:''' {{{field|component3_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Drifter's Tear}}}
'''Component 3 Category:''' {{{field|component3_material_category|input type=combobox|size=40|placeholder=Raw Component/Crystal}}}
'''Component 3 Category:''' {{{field|component3_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Crystal|existing values only}}}


'''Component 4 Name:'''    {{{field|component4_name|input type=combobox|size=40|placeholder=Leather Wrap}}}
'''Component 4 Name:'''    {{{field|component4_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Leather Wrap|existing values only}}}
'''Component 4 Material:''' {{{field|component4_material|input type=combobox|size=40|placeholder=Tanned Leather}}}
'''Component 4 Material:''' {{{field|component4_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Tanned Leather}}}
'''Component 4 Category:''' {{{field|component4_material_category|input type=combobox|size=40|placeholder=Raw Component/Leather}}}
'''Component 4 Category:''' {{{field|component4_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Leather|existing values only}}}


'''Component 5 Name:'''    {{{field|component5_name|input type=combobox|size=40|placeholder=Enchant}}}
'''Component 5 Name:'''    {{{field|component5_name|input type=dropdown|size=40|property=Crafting component name|placeholder=Enchant|existing values only}}}
'''Component 5 Material:''' {{{field|component5_material|input type=combobox|size=40|placeholder=Arcane Dust}}}
'''Component 5 Material:''' {{{field|component5_material|input type=dropdown|size=40|property=Crafting component material|placeholder=Arcane Dust}}}
'''Component 5 Category:''' {{{field|component5_material_category|input type=combobox|size=40|placeholder=Raw Component/Magic}}}
'''Component 5 Category:''' {{{field|component5_material_category|input type=dropdown|size=40|property=Crafting component material category|placeholder=Raw Component/Magic|existing values only}}}


{{{end template}}}
{{{end template}}}

Revision as of 09:55, 17 May 2025

Weapon

Weapon Details

Name: name

Tooltip Image: tooltip_image

Is Soulbound: is_soulbound

Stats

Weapon Type: weapon_type

Durability: durability

Damage Min: damage_min Damage Max: damage_max

Dice Roll: dice_roll

Delay (s): delays

Range (m): rangem

Angle: angle°

OHAC: OHAC%

Additional Stats

Stat 1 Value: stat1_value Stat 1 Name: stat1_name
Stat 2 Value: stat2_value Stat 2 Name: stat2_name
Stat 3 Value: stat3_value Stat 3 Name: stat3_name
Stat 4 Value: stat4_value Stat 4 Name: stat4_name
Stat 5 Value: stat5_value Stat 5 Name: stat5_name
Stat 6 Value: stat6_value Stat 6 Name: stat6_name

Positional Bonuses

Front Value: front_value Front Type: front_type Front %: front_percentage
Side Value: side_value Side Type: side_type Side %: side_percentage
Rear Value: rear_value Rear Type: rear_type Rear %: rear_percentage

Requirements

Level Requirement: level_requirement
Class Req 1: class_requirement1 Class Req 2: class_requirement2 Class Req 3: class_requirement3

Acquisition

Dropped By: dropped_by
Sold By: sold_by
Quest Reward: quest_reward

Flavor Text

Flavor Text: flavor_text

Sell Price

Gold Silver Copper
sell_price_gold sell_price_silver sell_price_copper

Gallery

Model Image 1: model_image1

Model Image 2: model_image2

Model Image 3: model_image3

Crafting Info

Crafting Profession: crafting_profession Recipe Page: recipe_page

Component 1 Name: component1_name Component 1 Material: component1_material Component 1 Category: component1_material_category

Component 2 Name: component2_name Component 2 Material: component2_material Component 2 Category: component2_material_category

Component 3 Name: component3_name Component 3 Material: component3_material Component 3 Category: component3_material_category

Component 4 Name: component4_name Component 4 Material: component4_material Component 4 Category: component4_material_category

Component 5 Name: component5_name Component 5 Material: component5_material Component 5 Category: component5_material_category

{{{end template}}}

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