Contributing/Creating Ammo
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Creating a New Ammo Page
Welcome, Drifter! This guide will help you create new pages for ammunition items — such as Arrows and Bolts.
Steps to Create a New Ammo Page
1. Create the Page
Use the name of the ammo item exactly as it appears in-game.
If the item can be crafted using different components, use the format:
Item Name/Secondary Material
Example:
Flatlands Arrow/Fine Pine Shaft
2. Use the Ammo Template
On the new page, copy/paste the template found below.
If you use the Create Center, this structure will be automatically preloaded:
{{Ammo | name = | tooltip_image = AmmoPlaceholder.png | ammo_type = | level_requirement = | class_requirement1 = | class_requirement2 = | class_requirement3 = | is_soulbound = | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | crafting_profession = | recipe_page = | component1_name = | component1_material = | component1_material_category = | component2_name = | component2_material = | component2_material_category = | component3_name = | component3_material = | component3_material_category = | component4_name = | component4_material = | component4_material_category = | component5_name = | component5_material = | component5_material_category = | how_to_acquire = | sale_price = }}
3. Filling Out Details
ammo_type
: Arrows, Bolts, or another valid category.level_requirement
: Minimum level to equip.class_requirement1–3
: Classes that can equip this ammo.is_soulbound
: Set to any value to mark the item as soulbound (rarely used for ammo).
stat1-6_name
: Example: Ranged Dmg, Healingstat1-6_value
: Enter value of stat. (+1, +2, etc.)
crafting_profession
: The profession that crafts the ammo (e.g., Woodworker).recipe_page
: Link to the recipe used to craft the item.
component1-5_name
: Enter the component label (e.g., Arrowhead, Bolthead, Shaft, Fletching)component1-5_material
: Specific item used (e.g., Fine Ash Shaft)component1-5_material_category
: Link to a material category (e.g., Pine Wood, Ramie Cloth). Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
- Important**: Only use
componentX_material
orcomponentX_material_category
per component — not both. (Material will override Material Category)
- Important**: Only use
how_to_acquire
: Enter sources such as mobs, quests, vendors (comma-separated).
Use pretty links when needed: Doe/Newhaven_Valley::Doe (Newhaven Valley)
sale_price
: How much the item can be sold for (e.g., 45 Copper, 1 Silver 20 Copper)
4. Save the Page
Preview your work and save the page!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Ammo
- Category:Crafted Ammo
- Category:<ammo_type>
- Category:<class_requirement> Ammo
Notes
- Only filled-in sections are shown.
- Supports up to 6 stats and 5 components.