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Contributing/Creating Crafted Armor

From Drifters Almanac
Creating a New Crafted Armor Page

Welcome, Drifter! This guide will help you create new crafted armor pages.

Crafted armor pieces are created by players using recipes and materials. They often vary based on which materials are used.

Steps to Create a New Crafted Armor Page

1. Create the Page

Enter the name of the crafted armor piece exactly as it appears in-game.

Use the format: Item Name/Secondary Material Used

Examples:

  • Newhaven Copper Helm/Rough Light Leather
  • Highlands Copper Greaves/Fair Dense Leather

This makes sure that multiple versions of the same item are organized properly.

2. Use the CraftedArmor Template

On the new page, copy/paste the template found below.
If you use the Create Center, the template will automatically preload the following structure:

{{CraftedArmor
| name = 
| tooltip_image = 

| equipment_type = 
| armor_weight = 
| armor_class = 
| durability = 

| stat1_name  = 
| stat1_value = 
| stat2_name  = 
| stat2_value = 
| stat3_name  = 
| stat3_value = 
| stat4_name  = 
| stat4_value = 
| stat5_name  = 
| stat5_value = 
| stat6_name  = 
| stat6_value = 

| level_requirement  = 
| class_requirement1 = 
| class_requirement2 = 
| class_requirement3 = 

| crafting_profession = 
| recipe_page         = 

| component1_name = 
| component1_material = 
| component1_material_category = 
| component2_name = 
| component2_material = 
| component2_material_category = 
| component3_name = 
| component3_material = 
| component3_material_category = 
| component4_name = 
| component4_material = 
| component4_material_category = 
| component5_name = 
| component5_material = 
| component5_material_category = 

| model_image1 = 
| model_image2 = 
| model_image3 = 
}}
3. Filling Out Details

  • equipment_type: Slot the armor occupies (Chest, Legs, Feet, Hands, etc.).
  • armor_weight: Enter the armor’s weight.
  • armor_class: Enter the armor's defense value.
  • durability: Maximum durability value.
  • stat1-6_name: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist
  • stat1-6_value: Enter value of stat. (+10, -5, etc)
  • level_requirement: Minimum player level required to equip.
  • class_requirement: Classes that can use the armor (up to three).
  • crafting_profession: The profession that crafts the item (e.g., Armorsmith, Outfitter).
  • recipe_page: Link to the recipe used to craft the armor.
  • component1-5_name: Enter the component label. (e.g., Metal, Strapping, Chain Mesh)
  • component1-5_material: Enter the material used for that component.
  • component1-5_material_category: You can enter one or more valid material categories (e.g., Copper Metal, Dense Leather). If multiple are valid, separate them with commas. Each entry will be automatically linked to its category page. Use this when a variety of interchangeable materials are allowed or when the exact material doesn't change the product outcome.
  • model_image1–3: Upload optional model screenshots if available.
4. Save the Page

After filling out the details, preview and save your page!

Examples

Helpful Templates

Categories

Pages using this template are automatically categorized into:

  • Category:Armor
  • Category:Crafted Armor
  • Category:<equipment_type> Equipment
  • Category:<class_requirement> Armor
Notes

  • Sections that are blank will automatically be hidden.
  • Crafted armor stats vary based on materials used — be specific!