Contributing/Creating Raw Components
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Creating a New Raw Component Page
Welcome, Drifter!
This guide will help you create new pages for raw components — the base materials gathered from resource nodes or creatures throughout the world.
Steps to Create a New Raw Component Page
1. Create the Page
Use the exact name of the raw material as it appears in-game.
2. Use the RawComponent Template
On the new page, copy/paste the template below.
If you use the Create Center, this structure will be automatically preloaded:
{{RawComponent | name = | tooltip_image = | category = | level = | how_to_acquire = | used_in_recipes = | sell_price = | harvesting_profession = }}
3. Filling Out Details
name
: Optional. Leave blank to use the page name.tooltip_image
: Upload and enter the tooltip image filename (omit "File:").category
: The material category used for sorting (e.g., Dense Carcass, Scrap, Maple Log, Copper Ore).level
: The tier or strength of the material (e.g., 1–10, 15–25).how_to_acquire
: Use a comma-separated list of creatures or nodes where the material drops.
- Format entries as
Page::Label
for prettier links (e.g.,Doe/Newhaven_Valley::Doe (Newhaven Valley)
).
used_in_recipes
: List recipes that use this component. UseCedar Wood Recipe::Cedar Wood
format for clean links.sell_price
: Optional. Enter a value like1 Copper
if the item can be sold to vendors.harvesting_profession
: Enter the profession that gathers the resource (e.g., Hunter, Prospector, Forester). This is used for categorization only and is not shown on the page.
4. Save the Page
Preview your work and save the page!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Raw Components
- Category:<category>
- Category:<harvesting_profession> Components
Notes
- Only filled-in fields will be shown.