Template:CraftedWeapon/doc
Appearance
This template is used to display detailed information about a crafted weapon. It is intended to show the final stats and composition of a specific weapon created via crafting.
Usage
Paste the following example into any page to use the template:
{{CraftedWeapon
| name =
| tooltip_image =
| weapon_type =
| damage_min =
| damage_max =
| dice_roll =
| delay =
| range =
| angle =
| OHAC =
| durability =
| stat1_name =
| stat1_value =
| stat2_name =
| stat2_value =
| stat3_name =
| stat3_value =
| stat4_name =
| stat4_value =
| stat5_name =
| stat5_value =
| stat6_name =
| stat6_value =
| front_value =
| front_type =
| front_percentage =
| side_value =
| side_type =
| side_percentage =
| rear_value =
| rear_type =
| rear_percentage =
| level_requirement =
| class_requirement1 =
| class_requirement2 =
| crafting_profession =
| recipe_page =
| component1_name =
| component1_material =
| component1_material_category =
| component2_name =
| component2_material =
| component2_material_category =
| component3_name =
| component3_material =
| component3_material_category =
| component4_name =
| component4_material =
| component4_material_category =
| component5_name =
| component5_material =
| component5_material_category =
| model_image1 =
| model_image2 =
| model_image3 =
}}
Parameters
- name
- Optional. The display name of the weapon (defaults to page name if omitted).
- tooltip_image
- File name for the weapon tooltip image (use only the file name, not full path).
- weapon_type
- Type of weapon, used for display and categorization.
- damage_min / damage_max
- Minimum and maximum damage range.
- dice_roll
- The hidden dice formula used to calculate damage (e.g., 2d4 + 20). Appears below the damage line in parentheses.
- delay
- Weapon delay in seconds.
- range
- Weapon range.
- angle
- Weapon arc angle in degrees.
- OHAC
- Off-Hand Ability Contribution in percentage.
- durability
- Durability rating of the weapon.
- stat1_name – stat6_name
- Names of additional stats (e.g., Haste, Hit, Penetration, Combat Movement).
- stat1_value – stat6_value
- Corresponding values for the above stats.
- front_value / front_type / front_percentage
- Positional bonus for front attacks.
- side_value / side_type / side_percentage
- Positional bonus for side attacks.
- rear_value / rear_type / rear_percentage
- Positional bonus for rear attacks.
- level_requirement
- Required level.
- class_requirement1 – class_requirement3
- Class(es) that can use the weapon.
- crafting_profession
- Name of the profession that crafts the weapon.
- recipe_page
- Page name of the recipe used to craft the weapon.
- component1_name – component5_name
- Display name of each crafting component (e.g., Axe Head, Handle).
- component1_material – component5_material
- One or more specific items that can be used for this component (e.g., Highlands Copper Ingot, Highlands Zink Ingot). Separate multiple items with commas. Each will be automatically linked to its page.
- component1_material_category – component5_material_category
- One or more material categories that can be used for this component (e.g., Copper Metal, Zink Metal). Separate multiple categories with commas. Each will link to its category page.
- model_image1 – model_image3
- Optional in-game screenshots of the item model, displayed in a gallery.
Categories
Pages using this template are automatically categorized into:
- Category:Weapons
- Category:Crafted Weapons
- Category:<weapon_type>
- Category:<class_requirement> Weapons