Template:Weapon/doc
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Overview
This template provides a standardized layout for weapons.
It supports stats, positional bonuses, requirements, acquisition info, additional stats, galleries, and optional crafting info.
Use this template for all melee and ranged weapons.
Create a Weapon
For a guided, form-based workflow, click the "Create a Weapon" button in the Create Center.
Parameters
General
- name
- Weapon name (defaults to the page name)
- tooltip_image
- Filename of the tooltip image (omit the File: prefix)
- is_soulbound
- Set to **yes** to mark the item soulbound
Stats
- weapon_type
- Type of weapon (e.g., 1H Sword) – links and categorizes automatically
- durability
- Maximum durability
- damage_min / damage_max
- Base damage range
- dice_roll
- Underlying dice formula (e.g., 2d4+20)
- delay
- Attack delay in seconds
- range
- Attack range in meters
- angle
- Attack arc in degrees
- OHAC
- Off-Hand Ability Contribution (percent)
Additional Stats (Optional)
Supports up to 6 extra stats via:
- stat1_name / stat1_value … stat6_name / stat6_value — each links and categorizes by stat
Positional Bonuses
- front_value / front_type / front_percentage
- side_value / side_type / side_percentage
- rear_value / rear_type / rear_percentage
Requirements
- level_requirement
- Minimum level
- class_requirement1–3
- Eligible classes (links automatically)
Acquisition & Rewards
- dropped_by
- Comma-separated list of mobs that drop this weapon
- sold_by
- Comma-separated list of vendors selling this weapon
- quest_reward
- Quest page rewarded by this weapon
Sell Price
- sell_price_gold / sell_price_silver / sell_price_copper — vendor sell values
Gallery
- model_image1–3
- Filenames of in-game model renders (1–3 images)
Crafting Info (Optional)
- crafting_profession / recipe_page — if weapon is craftable
- component#_name / component#_material / component#_material_category — up to 5 components
Notes
- Unused fields are hidden automatically.
- All links and categories are handled by semantic properties.
Example
See Sturdy Copper Mace for a working example.