Contributing/Creating Equipment Sets: Difference between revisions
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Created page with "= Creating a New Equipment Set Page = Welcome, Drifter! This guide will help you quickly and easily create new equipment set pages for the Drifter's Almanac wiki. Equipment sets usually include multiple pieces of gear and provide set bonuses when worn together. == Steps to Create a New Set Page == === 1. Create the Page === Navigate to the page where you want to create the new set. Use the naming format: '''''Set Name (Set)''''' Examples: * Salt Luck (Set) * Me..." |
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= Creating a New Equipment Set Page = | <div style="font-size: 1.7em; font-weight: normal; margin-top: 1em;">Creating a New Equipment Set Page</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
Welcome, Drifter! | Welcome, Drifter! | ||
This guide will help you quickly and easily create new | This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together. | ||
Equipment | <div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Steps to Create a New Equipment Set Page</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
= | <div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">1. Create the Page</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
Use the set name exactly as it appears in-game, but add "(Set)" to the page name. | |||
Examples: | Examples: | ||
* Salt Luck (Set) | * <code>Salt Luck (Set)</code> | ||
* Medicine Man (Set) | * <code>Medicine Man (Set)</code> | ||
This avoids conflicts | This avoids conflicts with future NPCs, quests, or unrelated content. | ||
= | <div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">2. Use the EquipmentSet Template</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
The page will preload the following basic structure: | |||
<pre> | <pre> | ||
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| set_bonus_1_effect2_stat = | | set_bonus_1_effect2_stat = | ||
| set_bonus_1_effect2_value = | | set_bonus_1_effect2_value = | ||
| set_bonus_1_effect3_stat = | |||
| set_bonus_1_effect3_value = | |||
| set_bonus_2_required = | | set_bonus_2_required = | ||
| Line 40: | Line 44: | ||
| set_bonus_2_effect2_stat = | | set_bonus_2_effect2_stat = | ||
| set_bonus_2_effect2_value = | | set_bonus_2_effect2_value = | ||
| set_bonus_2_effect3_stat = | |||
| set_bonus_2_effect3_value = | |||
| set_bonus_3_required = | | set_bonus_3_required = | ||
| Line 46: | Line 52: | ||
| set_bonus_3_effect2_stat = | | set_bonus_3_effect2_stat = | ||
| set_bonus_3_effect2_value = | | set_bonus_3_effect2_value = | ||
| set_bonus_3_effect3_stat = | |||
| set_bonus_3_effect3_value = | |||
| set_pieces = Name of each set piece, separated by commas. | | set_pieces = Name of each set piece, separated by commas. | ||
| Line 51: | Line 59: | ||
</pre> | </pre> | ||
= | <div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">3. Filling Out Details</div> | ||
* | <hr style="border: 0; border-top: 1px solid #555;" /> | ||
* | * <code>intro</code>: Short description of the set, its origins, and special properties. | ||
* | * <code>set_name</code>: The formal name of the set. | ||
<code> | * <code>set_image</code> and <code>set_image_caption</code>: Optional image showing the full set worn by a character. | ||
* <code>set_bonus_1-3_required</code>: Enter the number of pieces required for each tier of the set bonus | |||
* <code>set_bonus_1-3_effect1-3_stat</code>: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist | |||
* <code>set_bonus_1-3_effect1-3_value</code>: Enter value of stat bonus. (+10, -5, etc) | |||
* <code>set_pieces</code>: List each armor or accessory piece separated by commas. | |||
= | <div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Using Pretty Links (optional)</div> | ||
If | <hr style="border: 0; border-top: 1px solid #555;" /> | ||
If a set piece page has a slightly different page name, use <code>::</code> to customize the link label. | |||
Example: | Example: | ||
| Line 65: | Line 78: | ||
</pre> | </pre> | ||
= | <div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">4. Save the Page</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
Preview your work and save it when you're ready! | |||
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Examples</div> | |||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
* [[Salt Luck (Set)]] | * [[Salt Luck (Set)]] | ||
* [[Medicine Man (Set)]] | * [[Medicine Man (Set)]] | ||
= | <div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Helpful Templates</div> | ||
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* [[Template:EquipmentSet/doc]] | * [[Template:EquipmentSet/doc]] | ||
* [[Template:SetBonus/doc]] | * [[Template:SetBonus/doc]] | ||
= | <div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Categories</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
Pages using this template are automatically categorized into: | |||
* Category:Equipment Sets | * Category:Equipment Sets | ||
* Category:<Set Name> Set | * Category:<Set Name> Set | ||
= | <div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Notes</div> | ||
<hr style="border: 0; border-top: 1px solid #555;" /> | |||
* If a set bonus | * If a set bonus does not have multiple effects, leave those fields blank. | ||
* | * Sets can be updated later as new information becomes available. | ||
* Don't worry about perfection — every contribution moves the Almanac forward! | |||
Happy editing, Drifter! 🔥 | Happy editing, Drifter! 🔥 | ||
Latest revision as of 13:22, 27 April 2025
Creating a New Equipment Set Page
Welcome, Drifter! This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together.
Steps to Create a New Equipment Set Page
1. Create the Page
Use the set name exactly as it appears in-game, but add "(Set)" to the page name.
Examples:
Salt Luck (Set)Medicine Man (Set)
This avoids conflicts with future NPCs, quests, or unrelated content.
2. Use the EquipmentSet Template
The page will preload the following basic structure:
{{EquipmentSet
| intro =
| set_name =
| set_image =
| set_image_caption =
| set_bonus_1_required =
| set_bonus_1_effect1_stat =
| set_bonus_1_effect1_value =
| set_bonus_1_effect2_stat =
| set_bonus_1_effect2_value =
| set_bonus_1_effect3_stat =
| set_bonus_1_effect3_value =
| set_bonus_2_required =
| set_bonus_2_effect1_stat =
| set_bonus_2_effect1_value =
| set_bonus_2_effect2_stat =
| set_bonus_2_effect2_value =
| set_bonus_2_effect3_stat =
| set_bonus_2_effect3_value =
| set_bonus_3_required =
| set_bonus_3_effect1_stat =
| set_bonus_3_effect1_value =
| set_bonus_3_effect2_stat =
| set_bonus_3_effect2_value =
| set_bonus_3_effect3_stat =
| set_bonus_3_effect3_value =
| set_pieces = Name of each set piece, separated by commas.
}}
3. Filling Out Details
intro: Short description of the set, its origins, and special properties.set_name: The formal name of the set.set_imageandset_image_caption: Optional image showing the full set worn by a character.set_bonus_1-3_required: Enter the number of pieces required for each tier of the set bonusset_bonus_1-3_effect1-3_stat: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resistset_bonus_1-3_effect1-3_value: Enter value of stat bonus. (+10, -5, etc)set_pieces: List each armor or accessory piece separated by commas.
Using Pretty Links (optional)
If a set piece page has a slightly different page name, use :: to customize the link label.
Example:
Salt_Cured_Leather_Cuirass::Salt Cured Leather Cuirass
4. Save the Page
Preview your work and save it when you're ready!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Equipment Sets
- Category:<Set Name> Set
Notes
- If a set bonus does not have multiple effects, leave those fields blank.
- Sets can be updated later as new information becomes available.
- Don't worry about perfection — every contribution moves the Almanac forward!
Happy editing, Drifter! 🔥