Jump to content

Contributing/Creating Equipment Sets: Difference between revisions

From Drifters Almanac
No edit summary
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
= Creating a New Equipment Set Page =
<div style="font-size: 1.7em; font-weight: normal; margin-top: 1em;">Creating a New Equipment Set Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />


Welcome, Drifter!   
Welcome, Drifter!   
This guide will help you quickly and easily create new equipment set pages.
This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together.


Equipment sets include multiple pieces of gear and provide set bonuses when worn together.
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Steps to Create a New Equipment Set Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />


== Steps to Create a New Set Page ==
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">1. Create the Page</div>
<hr style="border: 0; border-top: 1px solid #555;" />
Use the set name exactly as it appears in-game, but add "(Set)" to the page name.


=== 1. Create the Page ===
Navigate to the page where you want to create the new set. 
Use the naming format: '''''Set Name (Set)''''' 
Examples:
Examples:
* Salt Luck (Set)
* <code>Salt Luck (Set)</code>
* Medicine Man (Set)
* <code>Medicine Man (Set)</code>


This avoids conflicts if future game content introduces similarly named items, NPCs, or quests.
This avoids conflicts with future NPCs, quests, or unrelated content.


=== 2. Use the EquipmentSet Template ===
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">2. Use the EquipmentSet Template</div>
On the new page, paste the following basic structure:
<hr style="border: 0; border-top: 1px solid #555;" />
The page will preload the following basic structure:


<pre>
<pre>
Line 34: Line 36:
| set_bonus_1_effect2_stat =  
| set_bonus_1_effect2_stat =  
| set_bonus_1_effect2_value =  
| set_bonus_1_effect2_value =  
| set_bonus_1_effect3_stat =
| set_bonus_1_effect3_value =


| set_bonus_2_required =  
| set_bonus_2_required =  
Line 40: Line 44:
| set_bonus_2_effect2_stat =  
| set_bonus_2_effect2_stat =  
| set_bonus_2_effect2_value =  
| set_bonus_2_effect2_value =  
| set_bonus_2_effect3_stat =
| set_bonus_2_effect3_value =


| set_bonus_3_required =  
| set_bonus_3_required =  
Line 46: Line 52:
| set_bonus_3_effect2_stat =  
| set_bonus_3_effect2_stat =  
| set_bonus_3_effect2_value =  
| set_bonus_3_effect2_value =  
| set_bonus_3_effect3_stat =
| set_bonus_3_effect3_value =


| set_pieces = Name of each set piece, separated by commas.
| set_pieces = Name of each set piece, separated by commas.
Line 51: Line 59:
</pre>
</pre>


=== 3. Filling Out Details ===
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">3. Filling Out Details</div>
* The <code>intro</code> field can be a short description of where the set comes from, what it is used for, or its special traits.
<hr style="border: 0; border-top: 1px solid #555;" />
* Set bonuses are entered in tiers based on the number of pieces worn.
* <code>intro</code>: Short description of the set, its origins, and special properties.
* Set pieces are listed separated by commas:
* <code>set_name</code>: The formal name of the set.
<code>Salt Cured Leather Cuirass, Salt Cured Leather Gloves, Salt Cured Leather Leggings</code>
* <code>set_image</code> and <code>set_image_caption</code>: Optional image showing the full set worn by a character.
* <code>set_bonus_1-3_required</code>: Enter the number of pieces required for each tier of the set bonus
* <code>set_bonus_1-3_effect1-3_stat</code>: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist
* <code>set_bonus_1-3_effect1-3_value</code>: Enter value of stat bonus. (+10, -5, etc)
* <code>set_pieces</code>: List each armor or accessory piece separated by commas.


==== Using Pretty Links (optional) ====
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">Using Pretty Links (optional)</div>
If you want to make a link show a different label than the page name, use <code>::</code> inside the set_pieces list.
<hr style="border: 0; border-top: 1px solid #555;" />
If a set piece page has a slightly different page name, use <code>::</code> to customize the link label.


Example:
Example:
Line 65: Line 78:
</pre>
</pre>


=== 4. Save the Page ===
<div style="font-size: 1.2em; font-weight: bold; margin-top: 1em;">4. Save the Page</div>
Once you fill out the template, preview and save the page.
<hr style="border: 0; border-top: 1px solid #555;" />
Preview your work and save it when you're ready!


 
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Examples</div>
== Examples ==
<hr style="border: 0; border-top: 1px solid #555;" />
* [[Salt Luck (Set)]]
* [[Salt Luck (Set)]]
* [[Medicine Man (Set)]]
* [[Medicine Man (Set)]]


== Helpful Templates ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Helpful Templates</div>
<hr style="border: 0; border-top: 1px solid #555;" />
* [[Template:EquipmentSet/doc]]
* [[Template:EquipmentSet/doc]]
* [[Template:SetBonus/doc]]
* [[Template:SetBonus/doc]]


== Categories ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Categories</div>
New sets are automatically added to:
<hr style="border: 0; border-top: 1px solid #555;" />
Pages using this template are automatically categorized into:
* Category:Equipment Sets
* Category:Equipment Sets
* Category:&lt;Set Name&gt; Set
* Category:&lt;Set Name&gt; Set


== Notes ==
<div style="font-size: 1.5em; font-weight: normal; margin-top: 1em;">Notes</div>
* Don't worry if you don't fill out every field right away.
<hr style="border: 0; border-top: 1px solid #555;" />
* If a set bonus doesn't have a second or third effect, you can leave those blank.
* If a set bonus does not have multiple effects, leave those fields blank.
* You can always update the set page later if new information becomes available.
* Sets can be updated later as new information becomes available.
* Don't worry about perfection — every contribution moves the Almanac forward!


Happy editing, Drifter! 🔥
Happy editing, Drifter! 🔥

Latest revision as of 13:22, 27 April 2025

Creating a New Equipment Set Page

Welcome, Drifter! This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together.

Steps to Create a New Equipment Set Page

1. Create the Page

Use the set name exactly as it appears in-game, but add "(Set)" to the page name.

Examples:

  • Salt Luck (Set)
  • Medicine Man (Set)

This avoids conflicts with future NPCs, quests, or unrelated content.

2. Use the EquipmentSet Template

The page will preload the following basic structure:

{{EquipmentSet
| intro = 

| set_name = 

| set_image = 
| set_image_caption = 

| set_bonus_1_required = 
| set_bonus_1_effect1_stat = 
| set_bonus_1_effect1_value = 
| set_bonus_1_effect2_stat = 
| set_bonus_1_effect2_value = 
| set_bonus_1_effect3_stat = 
| set_bonus_1_effect3_value = 

| set_bonus_2_required = 
| set_bonus_2_effect1_stat = 
| set_bonus_2_effect1_value = 
| set_bonus_2_effect2_stat = 
| set_bonus_2_effect2_value = 
| set_bonus_2_effect3_stat = 
| set_bonus_2_effect3_value = 

| set_bonus_3_required = 
| set_bonus_3_effect1_stat = 
| set_bonus_3_effect1_value = 
| set_bonus_3_effect2_stat = 
| set_bonus_3_effect2_value = 
| set_bonus_3_effect3_stat = 
| set_bonus_3_effect3_value = 

| set_pieces = Name of each set piece, separated by commas.
}}
3. Filling Out Details

  • intro: Short description of the set, its origins, and special properties.
  • set_name: The formal name of the set.
  • set_image and set_image_caption: Optional image showing the full set worn by a character.
  • set_bonus_1-3_required: Enter the number of pieces required for each tier of the set bonus
  • set_bonus_1-3_effect1-3_stat: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist
  • set_bonus_1-3_effect1-3_value: Enter value of stat bonus. (+10, -5, etc)
  • set_pieces: List each armor or accessory piece separated by commas.
Using Pretty Links (optional)

If a set piece page has a slightly different page name, use :: to customize the link label.

Example:

Salt_Cured_Leather_Cuirass::Salt Cured Leather Cuirass
4. Save the Page

Preview your work and save it when you're ready!

Examples

Helpful Templates

Categories

Pages using this template are automatically categorized into:

  • Category:Equipment Sets
  • Category:<Set Name> Set
Notes

  • If a set bonus does not have multiple effects, leave those fields blank.
  • Sets can be updated later as new information becomes available.
  • Don't worry about perfection — every contribution moves the Almanac forward!

Happy editing, Drifter! 🔥