Contributing/Creating Equipment Sets: Difference between revisions
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<h2> Creating a New Equipment Set Page </h2> | <h2>Creating a New Equipment Set Page</h2> | ||
Welcome, Drifter! | Welcome, Drifter! | ||
This guide will help you quickly and easily create new equipment | This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together. | ||
Equipment | == Steps to Create a New Equipment Set Page == | ||
<h3>1. Create the Page</h3> | |||
Use the set name exactly as it appears in-game, but add "(Set)" to the page name. | |||
Examples: | Examples: | ||
* Salt Luck (Set) | * <code>Salt Luck (Set)</code> | ||
* Medicine Man (Set) | * <code>Medicine Man (Set)</code> | ||
This avoids conflicts | This avoids conflicts with future NPCs, quests, or unrelated content. | ||
<h3>2. Use the EquipmentSet Template</h3> | |||
The page will preload the following basic structure: | |||
<pre> | <pre> | ||
| Line 34: | Line 32: | ||
| set_bonus_1_effect2_stat = | | set_bonus_1_effect2_stat = | ||
| set_bonus_1_effect2_value = | | set_bonus_1_effect2_value = | ||
| set_bonus_1_effect3_stat = | |||
| set_bonus_1_effect3_value = | |||
| set_bonus_2_required = | | set_bonus_2_required = | ||
| Line 40: | Line 40: | ||
| set_bonus_2_effect2_stat = | | set_bonus_2_effect2_stat = | ||
| set_bonus_2_effect2_value = | | set_bonus_2_effect2_value = | ||
| set_bonus_2_effect3_stat = | |||
| set_bonus_2_effect3_value = | |||
| set_bonus_3_required = | | set_bonus_3_required = | ||
| Line 46: | Line 48: | ||
| set_bonus_3_effect2_stat = | | set_bonus_3_effect2_stat = | ||
| set_bonus_3_effect2_value = | | set_bonus_3_effect2_value = | ||
| set_bonus_3_effect3_stat = | |||
| set_bonus_3_effect3_value = | |||
| set_pieces = Name of each set piece, separated by commas. | | set_pieces = Name of each set piece, separated by commas. | ||
| Line 51: | Line 55: | ||
</pre> | </pre> | ||
<h3>3. Filling Out Details</h3> | |||
* | * <code>intro</code>: Short description of the set, its origins, and special properties. | ||
* | * <code>set_name</code>: The formal name of the set. | ||
* | * <code>set_image</code> and <code>set_image_caption</code>: Optional image showing the full set worn by a character. | ||
<code> | * <code>set_bonus_1-3_required</code>: Enter the number of pieces required for each tier of the set bonus | ||
* <code>set_bonus_1-3_effect1-3_stat</code>: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resist | |||
* <code>set_bonus_1-3_effect1-3_value</code>: Enter value of stat bonus. (+10, -5, etc) | |||
* <code>set_pieces</code>: List each armor or accessory piece separated by commas. | |||
==== Using Pretty Links (optional) ==== | ==== Using Pretty Links (optional) ==== | ||
If | If a set piece page has a slightly different page name, use <code>::</code> to customize the link label. | ||
Example: | Example: | ||
| Line 65: | Line 72: | ||
</pre> | </pre> | ||
<h3>4. Save the Page</h3> | |||
Preview your work and save it when you're ready! | |||
== Examples == | == Examples == | ||
| Line 78: | Line 84: | ||
== Categories == | == Categories == | ||
Pages using this template are automatically categorized into: | |||
* Category:Equipment Sets | * Category:Equipment Sets | ||
* Category:<Set Name> Set | * Category:<Set Name> Set | ||
== Notes == | == Notes == | ||
* If a set bonus does not have multiple effects, leave those fields blank. | |||
* If a set bonus | * Sets can be updated later as new information becomes available. | ||
* | * Don't worry about perfection — every contribution moves the Almanac forward! | ||
Happy editing, Drifter! 🔥 | Happy editing, Drifter! 🔥 | ||
Revision as of 11:22, 27 April 2025
Creating a New Equipment Set Page
Welcome, Drifter! This guide will help you quickly and easily create new pages for equipment sets — collections of armor and/or accessories that provide powerful bonuses when worn together.
Steps to Create a New Equipment Set Page
1. Create the Page
Use the set name exactly as it appears in-game, but add "(Set)" to the page name.
Examples:
Salt Luck (Set)Medicine Man (Set)
This avoids conflicts with future NPCs, quests, or unrelated content.
2. Use the EquipmentSet Template
The page will preload the following basic structure:
{{EquipmentSet
| intro =
| set_name =
| set_image =
| set_image_caption =
| set_bonus_1_required =
| set_bonus_1_effect1_stat =
| set_bonus_1_effect1_value =
| set_bonus_1_effect2_stat =
| set_bonus_1_effect2_value =
| set_bonus_1_effect3_stat =
| set_bonus_1_effect3_value =
| set_bonus_2_required =
| set_bonus_2_effect1_stat =
| set_bonus_2_effect1_value =
| set_bonus_2_effect2_stat =
| set_bonus_2_effect2_value =
| set_bonus_2_effect3_stat =
| set_bonus_2_effect3_value =
| set_bonus_3_required =
| set_bonus_3_effect1_stat =
| set_bonus_3_effect1_value =
| set_bonus_3_effect2_stat =
| set_bonus_3_effect2_value =
| set_bonus_3_effect3_stat =
| set_bonus_3_effect3_value =
| set_pieces = Name of each set piece, separated by commas.
}}
3. Filling Out Details
intro: Short description of the set, its origins, and special properties.set_name: The formal name of the set.set_imageandset_image_caption: Optional image showing the full set worn by a character.set_bonus_1-3_required: Enter the number of pieces required for each tier of the set bonusset_bonus_1-3_effect1-3_stat: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resistset_bonus_1-3_effect1-3_value: Enter value of stat bonus. (+10, -5, etc)set_pieces: List each armor or accessory piece separated by commas.
Using Pretty Links (optional)
If a set piece page has a slightly different page name, use :: to customize the link label.
Example:
Salt_Cured_Leather_Cuirass::Salt Cured Leather Cuirass
4. Save the Page
Preview your work and save it when you're ready!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Equipment Sets
- Category:<Set Name> Set
Notes
- If a set bonus does not have multiple effects, leave those fields blank.
- Sets can be updated later as new information becomes available.
- Don't worry about perfection — every contribution moves the Almanac forward!
Happy editing, Drifter! 🔥