Contributing/Creating Accessories
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Creating a New Accessory Page
Welcome, Drifter! This guide will help you create new accessory pages.
Accessories include Necklaces, Rings, Earrings, and other powerful bonus-granting equipment.
Steps to Create a New Accessory Page
1. Create the Page
Enter the name of the accessory exactly as it appears in-game.
Examples:
- Herbal Pouch Necklace
- Blessed Tinkerer Pendant
2. Use the Accessory Template
On the new page, copy/paste the template below. If you're using the Create Center the template will already be preloaded for you.
{{Accessory | name = | tooltip_image = | is_soulbound = | equipment_type = | level_requirement = | class_requirement1 = | class_requirement2 = | class_requirement3 = | stat1_name = | stat1_value = | stat2_name = | stat2_value = | stat3_name = | stat3_value = | stat4_name = | stat4_value = | stat5_name = | stat5_value = | stat6_name = | stat6_value = | set_name = | set_bonus_1_required = | set_bonus_1_effect1_stat = | set_bonus_1_effect1_value = | set_bonus_1_effect2_stat = | set_bonus_1_effect2_value = | set_bonus_1_effect3_stat = | set_bonus_1_effect3_value = | set_bonus_2_required = | set_bonus_2_effect1_stat = | set_bonus_2_effect1_value = | set_bonus_2_effect2_stat = | set_bonus_2_effect2_value = | set_bonus_2_effect3_stat = | set_bonus_2_effect3_value = | set_bonus_3_required = | set_bonus_3_effect1_stat = | set_bonus_3_effect1_value = | set_bonus_3_effect2_stat = | set_bonus_3_effect2_value = | set_bonus_3_effect3_stat = | set_bonus_3_effect3_value = | how_to_acquire = | sell_price = }}
3. Filling Out Details
equipment_type
: Necklace, Ring, or Earring.level_requirement
: Minimum level to equip.class_requirement1–3
: Classes that can equip the accessory (optional).is_soulbound
: Set to "Yes" if it cannot be traded.
stat1-6_name
: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resiststat1-6_value
: Enter value of stat. (+10, -5, etc)
set_name
: If the accessory has a Set Bonus, enter only the name of the set bonus (not including the words Set Bonus) on the tooltip.set_bonus_1-3_required
: Enter the number of pieces required for each tier of the set bonusset_bonus_1-3_effect1-3_stat
: Example: Combat Movement, Healing, Positional, Penetration, Chemical Damage Resistset_bonus_1-3_effect1-3_value
: Enter value of stat bonus. (+10, -5, etc)
How to Acquire
:
Where to get the accessory (drop sources, vendors, quest). Separate multiple entries with commas. Use `::` for pretty links.
Sell Price
:
If the accessory can be sold to vendors.
4. Save the Page
Preview the page, verify formatting, then save!
Examples
Helpful Templates
Categories
Pages using this template are automatically categorized into:
- Category:Accessory
- Category:<equipment_type> Equipment
- Category:<class_requirement> Accessories
Notes
- Empty fields are hidden automatically. (Don't forget to delete the template comments)
- Up to 6 additional stats and 3 set bonus tiers are supported.
- Acquisition entries should always be double-checked!